The Pugilist (Japanese name Cestus) is a class originating in Etrian Odyssey V. They are designed around melee attacks, like the Monks from EOIII, but have attacks that are either capable of bindings like the Dark Hunters, or possess powerful attacks that cost HP to use, like the Highlanders. Depending on how they are built, they are strong frontline offense classes and disablers.
The Barrage Brawler not only disable their enemies by inflicting binds and paralysis, but are capable of dealing multiple hits in a single turn, and receive better bonuses to Luck and Agility to quickly disable their targets.
- Strengths: Best source of a wide variety of binds for shutting down single enemies. Incredible damage output to a fully bound enemy.
- Weaknesses: Poor crowd control capability. Focus on the entire binding skill tree is skill point intensive.
The Impact Brawler take the high-risk high-reward approach, deliberately reducing their HP to raise their damage output, and enjoy better HP, Strength, Vitality, and Wisdom growth.
- Strengths: Phenomenal damage output that, with proper setup, can destroy even the toughest enemies in one shot.
- Weaknesses: Intentionally lowering HP presents a very high risk of dying, despite bonuses to HP and defenses.
|Brawl Mastery||Increases damage done with gauntlet attacks.||Mastery||None|
|Phys ATK Up||Increases cut/stab/bash damage.||Stat Up||None|
|Concussion||Melee bash attack to an enemy, may bind head.||Gauntlet||None||Lv5 and 10 increase bind rate.|
|Arm Crusher||Melee bash attack to an enemy, may bind arms.|
|Low Blow||Melee bash attack to an enemy, may bind legs.|
|One-Two Punch||Melee bash to 1 enemy. May follow up with bind skill, targeting unbound areas.||Gauntlet||Concussion Lv3|
Arm Crusher Lv3
|Blood Wrath||Whenever HP is lost, may perform a normal attack on a random enemy.||Passive||Max 5 attacks per turn. Cannot crit.|
|Overexertion||For 3 turns, greatly raises an ally's physical attack but reduces their HP after each time they act.||Support||Blood Wrath Lv1||Lv5 and 10 increase damage bonus but also greatly increase HP cost.|
|Thunder Fist||Melee bash + volt attack to an enemy. Also damages self unless it kills the enemy.||Gauntlet||None||Lv5 and 10 also increase recoil damage.|
|Devil's Fist||Consumes HP for a melee bash attack to an enemy with splash effect.||Gauntlet||Thunder Fist Lv3||Lv5 and 10 reduce HP cost.|
|Double Punch||When a single-hit skill fails to inflict a bind/ailment, it may activate again.||Passive||None|
|Status ATK Up||Increases ailment/bind rate.||Stat Up||None|
|Corkscrew||Melee bash attack to an enemy, may paralyze.||Gauntlet||None||Lv5 and 10 increase paralysis rate.|
|Leading Blow||Melee bash to 1 enemy. If target has a bind/ailment, follows up with related skill.||Gauntlet||One-Two Punch Lv5|
|Speed Up||Increases speed, accuracy, and evasion.||Stat Up||None|
|Lash Out||Melee bash attacks to an enemy equal to the number of hits landed the previous turn.||Gauntlet||Speed Up Lv5|
|Cross Counter||When the user's line is hit with a melee attack, counters with bash. May bind accordingly.||Gauntlet||Overexertion Lv5||Triggers once per turn.|
|Breather||Removes all of user's ailments/binds and raises ATK for next turn.||Charge||None||Usable only if the user has an ailment or bind.|
|Fault Blocker||Raises bind/ailment resistance of user's line for 3 turns.||Support||None||Lv5 and 10 increase duration.|
|Clinch||May bind head/arms/legs on both the user and 1 enemy.||Support||Breather Lv3|
Fault Blocker Lv3
|Fortitude||Increases offenses while HP is low.||Passive||None|
|HP Up||Increases max HP.||Stat Up||None|
|Vajra Stance||For 3 turns, increases physical defense of all allies in the same row.||Support||None||Lv5 and 10 increase duration.|
|Soul Crusher||A melee bash attack against all enemies. Damage dealt restores the user's HP.||Gauntlet||None||Lv5 and 10 increase healing strength.|
|Abyssal Killer||User can endure a fatal blow with 1 HP this turn. If they do, increases damage next turn.||Support||Vajra Stance Lv5|
Soul Crusher Lv5
|Titan Killer||Melee bash attack to an enemy, with greatly increased damage to enemies with greater HP % than the user.||Gauntlet||None|
|Death's Edge||A melee bash attack. The less HP the party has, the greater the damage dealt.||Gauntlet||Overexertion Lv5|
|Heavenly Aid||Next turn, increases damage depending on how much the user is healed this turn.||Support||Titan Killer Lv3|
Death's Edge Lv3
|Satan's Fist||Consumes HP for a melee bash attack to an enemy row.||Gauntlet||Devil's Fist Lv3||Lv5 and 10 decrease HP cost.|
|Curb DEF Up||Increases ailment/bind resistance.||Stat Up||None|
|v · t · eEtrian Odyssey V|