Dinogators (known as Muckdiles in first two installment), and sometimes rendered as Abyssal Death, are a race of two-tailed, bipedal crocodilian creatures known for both their voracious appetite and playful nature. Unfortunately, that means they can be quite rowdy while hunting for prey, and depending on which game, may sneak on the player while he is busy with other monsters, play tag, and even surprise players from behind a door or at extraction points. Usually encountered as FOEs, the exception being in Etrian Odyssey II.
They are found in numbers wherever there is water, but a few moved to harsher environments and evolved accordingly, making these exceptions fearsome opponents.
Muckdile (Etrian Odyssey)Edit
|This creature, which evolved in the forest, can swallow
human-sized creatures in one gulp.
Muckdile, a FOE from the third stratum Azure Rainforest, will remain stationary most of the time; however if you start fighting within their territory, all muckdiles in the area will head your way and eventually join the fray. It has high attack and defense for the stratum it is found in, making it a very powerful enemy when first encountered.
An added danger is the fact that some areas are common territory for more than one, so you might end up battling three at once.
Its skill, Bite, can easily kill unprepared parties. They are weak against ice, but their resilience makes it a formidable enemy. When you are within their territory, be sure to either finish random battles as quickly as possible or run away from them if you don't want to be engaged by one.
- Bite (Uses ???):
Muckdile (Etrian Odyssey II)Edit
These Muckdiles have adapted to their harsh ecosystem by becoming even more dangerous than any other regular monster found within the Forbidden Wood (or any non-draconic boss from the lower strata). Having boss-level stats, they wait in ambush behind doors at the highest floor of Lagaard's Labyrinth. They are a rare random encounter that, as all other normal battles on the highest floor, only can be triggered by opening a door. The game uses Scatter About as the battle BGM due to how difficult these successive battles can be.
Be warned, this Muckdile is the strongest of its kind and will wipe you out no matter how high your level is if you are even slightly unprepared to face it. Chances to actually meet one are quite low, but if you're exceptionaly unlucky you can meet one accompanied by Mothlords, or even two at once which is certain death, so save every time you complete a loop on the 30th floor. Extracting on this floor can be quite dangerous as well, as Muckdiles tend to ambush in pairs while you do.
It normally only uses Bite as its attack, which deals heavy damage and may hit random members for up to 8 times. Binding its head will make it harmless while the bind lasts. Making it sleep is also a good strategy to keep damage to a minimum, but if you bind more than one part of its body, it will start using his second move, Frolic, which does no damage but applies several binds to your whole party in return, which is bad news once it starts biting again.
This is the only monster in the game with complete immunity to stun.
- Bite (Uses head): 8 cut attacks across random targets.
- Frolic (no limbs): Causes head/arm/leg bind to the entire party.
- To get its conditional drop, the Iron Fang, you must give the finishing blow with a physical attack.
Abyssal Death (Etrian Odyssey III)Edit
These dangerous FOEs roam the Undersea Grotto searching for prey. Several of them live in the same area, but they don't interact with each other, so they will never gang up on the player (they will still join random battles though). Also, on B8F, you face a mandatory boss fight against one.
Their hunting grounds are quite reduced and they move slowly (1 step per 2 player steps), so they're easy to outmaneuver since they don't like going too far away from their patrolled territory; however they are quite fond of narrow corridors so explorers that are still not familiar with the stratum layout may find themselves cornered, and sometimes battling one is unavoidable.
If you are caught, expect a tough battle. Their attack power is quite high for a 2nd stratum monster, and their skill, Tear Apart, will do a lot of damage to the whole party. They will use Tear Apart much more frequently when near death. Binding their arms is advised to limit their offensive capability to just regular attacks. Try to have a competent hoplite with you to minimize damage, and use elemental and status-inflicting attacks to your advantage, since they are easily put to sleep.
- Tear Apart (Uses arm): Hits the entire party for damage.
- In order to get the Abyssal Death's conditional drop, the Pig Iron Fang, you must kill the Abyssal Death with a non-Magic-elemental (no Fire, no Ice, no Volt) attack.
Dinogator (Etrian Odyssey IV)Edit
|A carnivorous monster that roams the highlands. It viciously rends its prey before eating it.|
Unlike other FOEs on land maps, the Dinogator cannot be distracted by a food drop. Instead, to distract it, the player must drop either a mushroom to distract the nearby Dream Eater or a fish to distract the Omnihunter. The Dinogator will then rush in and attack them, giving the player a chance to slip by unnoticed.
Contrary to popular belief, the Dinogator cannot be converted into a rare breed, not even by feeding them a rare Dream Eater.
In battle, the Dinogator's main attack, Tear Apart, will hit all party members. It will also bite a single player for low damage. Binding its arms and head respectively will stop these attacks.
This FOE can be defeated with little difficulty by level 30.
- Tear Apart (Uses head): Cut attack to the entire party.
Creeping Death (Etrian Odyssey Untold)Edit
|This huge forest alligator can fit an entire human in its mouth.|
The Creeping Death is found on several islands of B14F of the Azure Rainforest.
Stationary at first, it turns aggressive if the player stands up to 3 squares away from it, pursuing them until they leave the island they're on.
A square island located on the east edge of the map contains two treasure chests guarded by two well-placed Creeping Deaths and an Aquatic Butcher. The player cannot access it without fighting through these monsters.
- Vicious Bite (uses head): Melee attack to the entire party.
Dinogator (Etrian Odyssey 2 Untold) Edit
|A rare reptilian that likes to play with its food before devouring it. Don't be its dinner!|
|Skills||Playful Bite, Frolic, Pout|
|Items||Rigid Croc Hide, Pierced Fang (conditional)|
|Resistance||All Physical, Stun, Confuse, Paralyze, Blind|
The Dinogator is a unique enemy found in the depths of 30F of the Forbidden Wood. Killing one is necessary to complete the quest "A Dance with Death", which will reward the player with the Claw of Bonds, the strongest Claw equipment in the game in terms of pure ATK bonus.
To even reach it, the player needs to pass through multiple warp tiles in 30F in sequence, with one of them eventually placing them in a secret passageway that is normally inaccessible otherwise. Once this is accomplished, there is a shortcut towards the floor entrance for later ease of access. Heading to, and opening, the door at the end will force an encounter with a shiny Dinogator. The only other way to encounter Dinogators is as an incredibly rare random encounter through the other forced encounter doors, though sometimes it will spawn 2 Dingators, which will present a much more difficult fight.
The shiny Dinogator is probably the toughest enemy short of the Ur-Child, since it has increased priority due to its shiny status and can only be encountered this way. Not only that, its attacks hit incredibly hard, even for a high level party, and its massive HP reserves allow it to tank a lot of damage before it goes down. Its Playful Bite attack can do high cut damage to the entire party, and Frolic can potentially completely bind the entire party. But when it reaches low HP, it will start to use its Pout attack that throws 10 random cut attacks across the entire party, potentially decimating it. As it holds immunity to instant death and petrification, there is no way to dramatically shorten the battle. Binding its head will lock out its powerful attacks, but when it does that it will constantly Frolic non-stop, so prepare Barrier every turn once it happens. Successfully landing Fear and controlling it with Suicide Word can buy the party several turns while it attacks itself.
For those having trouble with the shiny version, consuming a "no rare breeds" food will instead force a normal variant of the Dinogator. Players who can reliably defeat it (usually on Picnic due to its high damage output) find it an easy source of experience for late-game level grinding.
- Playful Bite (uses head): Inflicts cut damage to the whole party.
- Frolic (no limbs): May bind head/arm/leg on the whole party.
- Pout (uses head): 10 random cut attacks to the whole party.
Conditional Drop Edit
To get the Pierced Fang, kill it with a Stab attack. Selling this to the shop unlocks the Royal Byrnie, the strongest armor for the Sovereign.