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Earthrun is one of the four races for characters in Etrian Odyssey V. They are the most human-like race and the most populous within Arcadia. Their stat growth is well-rounded, with their Luck and Vitality growth being the highest among all the races. They boast the best HP growth and worst TP growth of all four races.

ClassesEdit

On creation, Earthrun characters can only take Fencer, Dragoon, Cestus and Reaper classes. Over time, they can change to other classes, though their stat spread makes them ill-suited for magic-oriented classes, leaving Masurao and Hounds as their remaining options. Compared to Therians in those classes, doing so will trade strength and speed for greater durability and better bind/ailment accuracy. Some opt to make the most of their incredible Luck stat by reclassing Earthrun members to Smoke-oriented Herbalists.

Stat ProgressionEdit

Level HP TP STR INT VIT WIS AGI LUC
1 61 37 16 10 18 12 15 17
10 87 52 23 15 26 17 22 26
20 116 69 32 21 35 24 30 36
30 151 89 43 28 46 32 40 49
70 315 185 91 61 98 69 87 107
99 474 278 139 93 148 105 132 163

Race SkillsEdit

Skill Description Type Requires Extra
Analyze Temporarily reveals a monster's codex data. Union (1) None
Double Attack Both participants attack a single enemy twice. Union (2)
Full Retreat High chance of escaping battle and returning to floor's entrance. Union (3)
Magic Heal Restores some TP to the party. Union (4)
Light of Blessing Restores some HP to the party at the end of this turn. Union (1)
Earth's Grace May restore some TP when using a Basic skill in battle. Passive
Fishing Catch fish at certain gathering points. Field
Forest Search May discover additional items or events in the labyrinth. Also slightly increases AGI. Passive
Resuscitate Revive 1 fallen ally. Union (2) Character Lv5
Organization +5 item capacity. Also slightly increases VIT. Passive
Gathering May find additional resources when chopping, mining, or taking. Field
Husbandry Can raise livestock. Passive
Tri-Shield Blocks the first 3 enemy attacks this turn. Union (3) Character Lv10
Martial Arts Slightly raises bind resistance. Passive
Saving Power Slightly raises ailment resistance. Passive
Armor Mastery Slightly raises resistance to cut/stab/bash attacks. Passive
Black Mist Lower enemy ailment/bind resistance this turn. Union (4) Character Lv15
Strengthening Slightly increases STR and VIT. Stat Up
Athletics Slightly increases AGI and LUC. Stat Up
Study Slightly increases INT and WIS. Stat Up
Indomitable Spirit This turn, nullifies all binds/ailments to the party and may resist lethal damage. Union (5) Character Lv20
Earth's Favor May restore some TP when using a Master skill in battle. Passive
Anatomy Increases drop rate. Also slightly increases INT. Passive
Gourmet Doubles HP/TP recovery when eating food. Passive


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