Etrian Odyssey (世界樹の迷宮 Sekaiju no Meikyū, literally meaning; Labyrinth of the World Tree) is a first-person, dungeon exploration game created by Atlus for the Nintendo DS. The game contains many classic RPG elements such as random battles, leveling up, and a host of things to find and collect. However, Etrian Odyssey is unique in the fact that as you explore the labyrinth, you must create a map of each floor entirely yourself using the stylus and the bottom screen of the Nintendo DS, similar to older games such as Wizardry, where players often created their own maps of the dungeon on graph paper.
Aside from the main story, which takes the player through 25 floors of the labyrinth, there are over 70 optional quests that can be completed, as well as an additional 5 floors which contain many of the game's most challenging enemies and are the most difficult floors to map. The game separates the floors into different sections, each referred to as a stratum, which all contain unique monsters and appearances. Additionally, each stratum has its own musical theme, and Stratums 1-3, 4-5, and 6 each have a unique battle theme that plays during random encounters. The game is known to be challenging, requiring the player to strategize, plan ahead, and create a well balanced team capable of facing a number of different situations. The game also has a very nice visual appeal, particularly in the monster and character designs, though the battle effects are somewhat limited. In terms of length, the average player will spend between 40–60 hours on the game, depending on how much they try to complete. While some might find the game tedious, those who enjoy deep character customization and aren't afraid of a little challenge will find a lot to enjoy.
- The reimagining and remake of Etrian Odyssey, "Etrian Odyssey Untold: The Millennium Girl" has a story mode.
- This is the only game in the entire series that has been integrally translated into French. Despite this, its remake never got translated.
- Likewise, this is also the only game of the three DS games to ever been released in Europe.
- Sadly enough, since passwords only works if the games are from the same region, not having localize the sequels renders the password system entirely useless in Europe.
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