These farmers seek to apply their wisdom to navigating the Labyrinth despite their clumsiness in battle.
—In-Game Description, Etrian Odyssey III
The Farmer is an exploration based class in Etrian Odyssey III. They have no combat use, and are infinitely more useful for their field use.
The Farmer class is like the Survivalist class from prior games, but they have an atrocious lack of combat capabilities. While their field skills improve the party's condition, keep all Farmers away from the front lines. They even have a skill that decreases enemy attention on themselves. They can only wield Farmer specific tools that vary between weapon classes, and can wear up to Medium Armor. They also have the highest LUC in the game.
The Farmer has only a few actual combat abilities, all of them being from one branch of their skill tree. Lullaby puts the enemy (and themselves) to sleep and Play Possum that makes them less likely to be attacked. They can also lower the attack of all enemies with Rotten Egg, which gets improved effects from status ailments. Strange Seeds can completely bind a single enemy and Sympathy Pain copies any ailments the unit has onto an enemy. Otherwise, they will simply assist the party on the field, such as increase healing from tents or using To Market take you back to town immediately. They are better at harvesting from harvest spots, and they can increase drop rates from enemies and EXP gained by the party. While definitely unfit for combat, Farmers have their use in mysterious ways.
|Earth's Bounty||Farmer skill that increases ally EXP points if you are alive.||Class||No condition|
|Brave Heart||If HP is maxed and you arein the front row, you'll recover TP.||Passive||Sympathy Pain L5|
|Persistence||You may revive from defeat at the end of the turn once per battle.||Passive||
Play Possum L5
Strange Seeds L3
|Waste Not||The item drop rate at the end of battle increases.||Passive||Camp Mastery L3|
|Keen Nose||You have a higher chance of finding rare items at harvesting points.||Passive||Harvestry L3|
|Camp Mastery||Revive and cure petrify at camps. Party HP and TP recovered increases.||Passive||No condition.|
|Lullaby||Sing a lullaby, putting yourself and all enemies to sleep.||Special||No condition|
|Play Possum||Breathe slowly to lower the chance of enemies hitting you for 3 turns.||Support||Lullaby L1|
|Strange Seeds||Plant mystery seeds that bind all enemy heads, arms, and legs.||Special||Lullaby L3|
|Rotten Egg||Lower enemy strength for 4 turns. Status ailments increase its effect.||Support||Lullaby L3|
|Sympathy Pain||Status ailments your are affected by can be shared with the enemy.||Special||Rotten Egg L3|
|Slap Awake||Revive an ally. Used only from the main menu.||Search||Camp Mastery L5|
|Harvestry||Gather resources at all chopping, mining and gathering points.||Search||No condition|
|Double Crop||Increase number of times you can chop, mine, and gather.||Search||Harvestry L5|
|Keen Eye||Show FOE locations on the map for a limited number of steps.||Search||No condition|
|To Market||Takes you back to town quickly.||Search||Keen Eye L1|
|Rain or Shine||Nullify trap floor damage for a limited number of steps.||Search||Keen Eye L3|
|Safe Stroll||Eliminate enemy encounters for a limited number of steps.||Search||Keen Eye L5|
|Horseplay||Shirk responsibility until an hour passes.||Search||No condition|