- "Foreign masters of the art of bushido. They see death as part of life, and so neglect defense in favor of offense."
- —Ronin description, Etrian Odyssey 2 Untold: The Fafnir Knight
The Ronin is virtuous masters of the Katana, who believe that life and death are of the same leaf, and therefore sacrifice all forms of self-defense in favor of powerful melee capabilities to destroy their enemies before they have a chance to retaliate. With various combat techniques at their side, they're highly capable in various situations, allowing them to face virtually any foe with equal footing. With extensive training, the Ronin can imbue their powerful strikes with the wrath of the elements, allowing them to pinpoint enemy weaknesses and topple their foes.
Compared to the classes of other Etrian Odyssey games, the Ronin shares some similarities with the Shogun. They both wield katanas, abandon defenses in favor of speed and offense, and utilize stance-like mechanics. However, while the Ronin is solitary and self-sufficient, the Shogun relies on and supports allies. A wandering masterless samurai, to an army commander samurai.
Profile[]
Foreign warriors who posses superior combat capabilities. These dangerous swordsmen can utilize various stances in battle that each grant their own bonuses to the Ronin. With extensive training, they can imbue their powerful strikes with elemental power, delivering lethal attacks in the blink of an eye.
- Strengths: Unmatched physical prowess, coupled with dangerous elemental strikes. They're capable in various situations, making them powerful allies through-and-through.
- Weaknesses: Mediocre defenses, coupled with Stances taking an entire turn to activate, effectively slowing down their damage output. Not accessible until mid-game, and getting them up to speed will take effort.
To Unlock[]
Once you've reached B11F of the labyrinth, head northwest, towards square A3. You'll find Ren in a single-room dead end. Speak with her, confer your motives for exploring the labyrinth, and she will hand you the Old Scroll which unlocks the Ronin class.
Stat Progression[]
- Main article: Ronin/Stats#EO1
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 25 | 4 | 10 | 6 | 6 | 7 | 8 |
30 | 190 | 45 | 43 | 27 | 27 | 31 | 35 |
50 | 332 | 73 | 65 | 42 | 42 | 48 | 54 |
70 | 479 | 101 | 82 | 53 | 53 | 60 | 68 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
HP up | Increase maximum HP. | Stat Increase | Available at Start |
TP up | Increase maximum TP. | Stat Increase | Available at Start |
ATK up | Increase physical damage. | Stat Increase | Available at Start |
Katanas | Increase katana damage. | Stat Increase | Available at Start |
Sight | Increase attack damage at night or when blinded. | Passive | ATK Up Lv.3 |
Crit up | Increase chances of critical strikes. | Passive | ATK Up Lv.5 |
Ibuki | Heal HP by taking a deep breath. | Healing Skill | HP Up Lv.3 |
Kesagiri | Katana skill of stepping forward while slicing. | Offensive Katana Skill | Katanas Lv.1 |
Overhead | Temporary overhead stance that increases attack and defense. | Stance Skill | Katanas Lv.3 |
Zamba | Strong katana slice from the Overhead stance. | Offensive Katana Skill | Katanas Lv.5 Overhead Lv.1 |
Midareba | Repeated katana slashes from the Overhead stance | Katanas Lv.7 Overhead Lv.3 | |
Orochi | Execute an fire katana strike from the Overhead stance. | Katanas Lv.10 Overhead Lv.5 | |
Seigan | Temporary Seigan stance that increases attack and defense. | Stance Skill | Katanas Lv.3 |
Mikiri | Deflect an enemy attack with a katana from the Seigan stance. | Defensive Katana Skill. | Katanas Lv.5 Seigan Lv.1 |
Koteushi | Immobilize an enemy's arms with a katana from the Seigan stance. | Binding Katana Skill | Katanas Lv.7 Seigan Lv.3 |
Raizuki | Execute an volt katana stike from the Seigan stance. | Offensive Katana Skill | Katanas Lv.10 Seigan Lv.5 |
Iai | Temporary Iai katana stance that increases speed. | Stance Skill | Katanas Lv.3 |
Kubiuchi | Chance of an instant katana kill from the Iai stance. | Offensive Katana Skill | Katanas Lv.5 Iai Lv.1 |
Gatotsu | Extremely powerful, lightning-quick katana stab. | Katanas Lv.7 Iai Lv.3 | |
Hyosetsu | Execute an ice katana strike from the Iai stance. | Katanas Lv.10 Iai Lv.5 | |
Mine | Mine for materials at item points. | Gather | Available at Start |
Profile[]
The Ronin return with a refined version of their previous stance system. While they still require deep focus to maintain their stances, new techniques and a new stance have been developed as a result of their hard work, as well as the ability to slaughter enemies with a mere glance. With these new tools at their side, the Ronin continues to stomp their enemies beneath their boots.
- Strengths: Unmatched physical prowess, coupled with dangerous elemental strikes. They're capable in various situations, making them powerful allies through-and-through.
- Weaknesses: Mediocre defenses, coupled with Stances taking an entire turn to activate, effectively slowing down their lethal capabilities, unless rectified with Grimoire Stones. Poor Luck and Tec growth hinders their ailment skills. Skills are too exclusive to be used effectively on Grimoire Stones.
Stat Progression[]
- Main article: Ronin/Stats#EOU
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 27 | 15 | 10 | 6 | 6 | 8 | 5 |
30 | 114 | 70 | 27 | 15 | 16 | 24 | 11 |
70 | 289 | 164 | 54 | 31 | 32 | 49 | 22 |
99 | 456 | 246 | 74 | 43 | 45 | 69 | 30 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
Katana Mastery | Enables Katana skills and increases damage dealt with katanas. | Mastery | Available at Start |
Slantwise Cut | Melee cut attack to 1 enemy, enables stance-requiring skills afterward. | Katana | Katana Mastery Lv1 |
Perfect Chaser | Follow all allies' normal attacks this turn with another attack. | Katana | Slantwise Cut Lv7 |
Upper Stance | An overhead stance that raises physical attack for 3 turns. | Stance | Katana Mastery Lv5 |
Clear Stance | A stance that raises physical defense for 3 turns. | ||
Drawing Stance | A stance that raises speed/accuracy/evasion for 3 turns. | ||
Horse Slash | Strong melee cut attack to 1 enemy. | Katana Upper |
Upper Stance Lv1 |
Flame Grater | Melee cut + fire attack to 1 line. | Horse Slash Lv3 | |
Swallow Strike | Multiple melee cut attacks to 1 enemy. | Upper Stance Lv.5 | |
Razor Dodge | Automatically dodge enemy attacks this turn. | Katana Clear |
Clear Stance Lv1 |
Lightning Stab | Melee line-piercing stab + volt attack to 1 enemy. | Razor Dodge Lv3 | |
Arm Strike | Melee cut attack to 1 enemy, may bind arms. | Clear Stance Lv5 | |
Beheading Cut | Melee cut attack to 1 enemy, may instantly kill. | Katana Drawing |
Drawing Stance Lv1 |
Frigid Slash | Ranged cut + ice attack to all enemies. | Beheading Cut Lv3 | |
Charging Slash | Melee stab attack to 1 enemy. | Drawing Stance Lv5 | |
Peerless Stance | A stance that gives an all-round boost and enables all stance-requiring skills for 3 turns. Requires one of the other 3 stances to be active, cannot be extended by repeated use. | Stance | Katana Mastery Lv10 |
ATK Up | Raises physical attack. | Stat Up | Available from Start |
Crit Up | Raises critical rate. | Passive | ATK Up Lv5 |
Severing Slash | Occasionally kills all enemies instantly at the start of a battle. | Passive | Crit Up Lv5 |
HP Up | Raises maximum HP. | Stat Up | Available at Start |
Breath | Restores HP to user and adjacent allies. | Healing | HP Up Lv3 |
TP Up | Raises maximum TP. | Stat Up | Available at Start |
Indomitable Cry | May induce fear in all enemies. | Battle | TP Up Lv3 |
Mine | Allows the user to find more resources while mining. | Gather | Available at Start |
Grimoire Stones[]
Skills to generate and pass:
- Severing Slash: Hand it to classes with much higher Technique/Luck stats and mow down random encounters without needing to lift a finger.
- Crit Up: Best given to classes with builds focused on augmenting normal attacks.
Skills best used on a Ronin
- Double Strike, High Caliber (Gunner): When taking stances consumes too much time, make the most of your normal attacks by landing incredibly powerful crits.
- DEF Up, Aegis (Protector): Ronin are fragile. Offsetting this fragility and giving the ability to resist death saves on items and TP used to revive them.
Profile[]
The Ronin have improved their stances, allowing them to attack quicker and fiercer than ever before. They no longer need to spend time switching stances as those skills now constantly apply their boons. Their new techniques allow them to pose a greater threat to the enemy, packing a new level of formidability with their massive blades.
- Strengths: Unmatched physical prowess, coupled with dangerous elemental strikes. They're capable in various situations, making them powerful allies through-and-through.
- Weaknesses: Mediocre defenses, coupled with relatively poor TP pools, making them guzzle TP frequently.
- Force skill - Issen: With this blindingly fast sword skill, the Ronin moves as if time has stopped to deliver potentially lethal strikes to the entire enemy party.
Stat Progression[]
- Main article: Ronin/Stats#EO2
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 39 | 19 | 8 | 4 | 4 | 5 | 6 |
30 | 204 | 60 | 39 | 15 | 18 | 28 | 14 |
70 | 483 | 116 | 72 | 36 | 39 | 57 | 30 |
99 | 686 | 236 | 89 | 53 | 57 | 76 | 48 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
HP Up | Increases maximum HP. | Stat Increase | Available at Start |
TP Up | Increases maximum TP. | ||
STR Up | Increases strength. | ||
TEC Up | Increases technique. | ||
VIT Up | Increases vitality. | ||
AGI Up | Increases agility. | ||
LUC Up | Increases luck. | ||
Esc Up | Increase chances of successfully escaping from battle. | Stat Increase | Available at Start |
Shiraha | Potentially nullifies any attack directed at the user. | Passive | AGI Up Lv.8 LUC Up Lv.8 |
Overhead | Needed to learn Overhead stance skills. | Mastery Skill | Available at Start |
Seigan | Needed to learn Seigan stance skills. | ||
Iai | Needed to learn Iai stance skills. | ||
Clarity | Evasion rate increases as the Ronin loses HP. | Passive | STR Up Lv.5 |
Sayageki | Bash an enemy with the katana's sheath. | Offensive Katana Skill | Available at Start |
Zamba | Strong katana slash over the head. | Offensive Katana Skill | Overhead Lv.1 |
Midareba | Repeated katana slashes against a single enemy in the Overhead stance. | Overhead Lv.10 Dead Law Lv.5 | |
Orochi | A fiery, overhead katana slash directed at a single enemy. | Overhead Lv.5 | |
Kienzan | Fiery, overhead katana slashes directed at all enemies. | Overhead Lv.7 Orochi Lv.5 | |
Koteuchi | Piercing katana attack in the Seigan stance that may bind an enemy's arms. | Binding Katana Skill | Seigan Lv.1 |
Getsuei | Straight katana stab in the Seigan stance. | Offensive Katana Skill | Seigan Lv.3 Koteuchi Lv.5 |
Raizuki | Volt-charged katana stab in the Seigan stance against a single enemy. | Seigan Lv.5 | |
Minakata | Volt-charged katana stabs in the Seigan stance against all enemies. | Seigan Lv.7 Raizuki Lv.5 | |
Kubiuchi | Katana slash in the Iai stance that may result in an instant kill. | Offensive Katana Skill | Iai Lv.1 |
Nukeuchi | Powerful katana stab in the Iai stance. | Iai Lv.3 Kubiuchi Lv.5 | |
Hyosetsu | Icy katana slash in the Iai stance against a single enemy. | Iai Lv.5 | |
Hosoyuki | Icy katana slash in the Iai stance against all enemies. | Iai Lv.7 Hyosetsu Lv.5 | |
Dead Law | Abandon defense in order to increase offense. | Enhancement Skill | STR Up Lv.1 |
Mine | Mine for minerals at item points. | Gather | Available at Start |
Profile[]
The techniques of the Ronin are ever evolving. Their stances are reverted to temporary buffs that alter their available skills, but this time they establish these skills through an attack, allowing them to deal damage and switch stances accordingly. Their stances also no longer consume a buff slot, allowing them to combine a powerful stance with even more support from the rest of the party. Each stance also receives a new ultimate attack, and the Ronin is capable of executing all three attacks in quick succession using Peerless Combo.
- Strengths: Unmatched physical prowess and great Agility, coupled with dangerous elemental strikes. They're capable in various situations, making them powerful allies through-and-through.
- Weaknesses: Mediocre defenses and HP/TP pools, unless rectified with Grimoire Stones or wise skill point allotment. Low Luck hinders the strength of their ailment skills. Investment in Peerless Combo is skill point-intensive, and Stance-based skills are too exclusive to be effectively used on Grimoire Stones.
- Force Boost - Immovable: For 3 turns, stance counter does not decrease, and TP costs of stance-related attacks are halved.
- Force Break - Issen: Melee cut attack to all enemies, with high chance of instant kill that increases with lower target health. Unusable if the Ronin's arms are bound.
Stat Progression[]
- Main article: Ronin/Stats#EO2U
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 27 | 18 | 10 | 6 | 6 | 9 | 4 |
30 | 114 | 107 | 25 | 16 | 16 | 23 | 13 |
70 | 289 | 255 | 50 | 32 | 32 | 47 | 27 |
99 | 456 | 340 | 70 | 45 | 46 | 66 | 38 |
Skills[]
Grimoire Stones[]
Skills to generate and pass:
- Pre-Initiative: A good passive for the faster party members.
Skills best used on a Ronin:
- Fencer, Double Attack (Landsknecht): Ronin will find themselves using their normal attack often to save on TP during random encounters.
- Force Charge, Force Mastery (Fafnir): When used in conjunction with Peerless Combo, the force gain is enough to access Force Boost almost immediately after.
- Elemental Sabres (Fafnir): Cheap access to elemental damage without spending time assuming stances.
- Speed Up: Synergizes with Pre-Initiative to give the Ronin a bigger damage bonus on faster targets. Raised evasion can be a life-saver, and the accuracy buff helps with skills that have problems with missed hits.
- Aegis (Protector): Ronin are fragile. Giving the ability to resist death saves on items and TP used to revive them.
Profile[]
The Ronin of Etria and High Lagaard have answered the call to Maginia, further refining their techniques passed down across the previous games. Taking the best effects from the second game and its remake, they assume Stances by performing special attack skills, and they also immediately assume their best stance rightaway in battle. Their stronger skills are more refined, and now do not discriminate between what Stance they've taken; in exchange, they inflict guaranteed critical hits if in the right Stance, but they can exhaust the Ronin and reduce their Stance duration. The Ronin have also inherited a few tricks from their Masurao counterparts in Arcadia.
- Strengths: Unmatched physical prowess and great Agility, coupled with dangerous elemental strikes. They're capable in various situations, making them powerful allies through-and-through.
- Weaknesses: Mediocre defenses and HP/TP pools, unless rectified with equipment and subclasses. Low Luck hinders the strength of their ailment skills unless backed up by their Stance. High skill point investment required, and Stance-related katana skills too exclusive to use properly as a subclass.
- Force Boost - Musou: For 3 turns, stance counter does not decrease, stances cannot be cancelled, and the Ronin experiences the effects of all three stances at once.
- Force Break - Issen: Melee cut attack to all enemies, with high chance of instant kill that increases with lower target health. Unusable if the Ronin's arms are bound.
Stat Progression[]
- Main article: Ronin/Stats#EON
Level | HP | TP | STR | INT | VIT | WIS | AGI | LUC |
---|---|---|---|---|---|---|---|---|
1 | 52 | 42 | 20 | 9 | 10 | 13 | 18 | 12 |
30 | 98 | 85 | 44 | 20 | 22 | 28 | 39 | 26 |
70 | 195 | 175 | 93 | 44 | 47 | 60 | 84 | 56 |
99 | 289 | 262 | 142 | 67 | 70 | 90 | 127 | 85 |
130 | 416 | 381 | 207 | 99 | 103 | 132 | 185 | 124 |
Skills[]
The Ronin now automatically assumes their highest-leveled Stance at the start of battle if they are wielding a Katana. If two or more Stance skills are tied for highest, the Ronin will choose one randomly. This will not happen during blindsides, however.
Skills prefaced with Stance: can only be used during any Stance.
Subclassing[]
In Etrian Odyssey Nexus, Ronin can gain the ability to subclass like the rest of the adventurers.
Subclasses for Ronin[]
The Ronin skill tree is already fairly self-sufficient and skill point intensive, and the Ronin's dedication to katanas makes it difficult for them to use many other attack skills without sacrificing a slot better spent on armor. Thus, the subclasses picked for Ronin are typically for passive skills.
- Highlanders are a commonly picked class for their passives, and the Ronin can certainly benefit off them. Phys ATK Up, HP Up, and Phys DEF Up all are welcome to the Ronin to make them hit harder and take hits better on the frontline. Bloody Offense is an astounding damage buff, and Blood Fortune is great for party support. Access to shields exchanges some of the Ronin's speed for greater durability.
- Ninja's Mystic Calm combines with Rouse Spirits to extend Ronin's skill use, and supports Swift Stance with Concealment and Reflexes. Their Proficiency adds a small universal ATK boost, and Status ATK Up aids a Ronin's efforts in Clear Stance.
- The Shogun gives the Ronin a few Katana skills independent from Stances. Morning Star is great for line damage without losing stance time from Horizontal Slice, and Bolt Slash hits harder than Lighting Stab when not in Clear Stance. Great Warrior, Swift Justice, and the Command skills let Ronin interact with the party, but are generally better left to others to use. Ronin have too much to lose and not enough to gain by wielding two Katanas.
- Landsknecht's Proficiency and Initiative turn Ronins' substantial speed into valuable boosts for themselves and the party, but Vanguard is largely unnecessary due to said speed, and also carries its defense penalty to the already fragile Ronin. Single Devotion amplifies Ronin's primarily physical attacks. Phys DEF Up, Status DEF Up and access to shields help mitigate the Ronin's fragility, though shields weigh them down.
Ronin as Subclass[]
Ronin offer good damage-boosting passives in the form of Phys ATK Up, Speed Up, and Duel, and for even more damage there's Upper Stance and Upward Slash to maintain it. Be wary that Stances require a Katana to even use, generally consuming an equipment slot as a subweapon.
- Shogun already equip Katanas by default, so have an easy time using Ronin skills, to the point where they could just ignore Second Sword. The Stances and their attack skills offer bonus stats and independence from their environment. Every Stance is helpful to Shogun, though their unimpressive Luck holds back Clear Stance.
- Nightseekers are no strangers to dual wielding, and the use of a Katana will greatly raise their ATK for better damage numbers. Stone Thrust amply provides the petrification ailment, provided the Nightseeker can cope with losing skill access in the next turn.
- Imperials are unable to access Stances due to their Drive Blade restricting subweapons, but the passives Duel and Speed Up enhance their combo cycles and help deliver Drive attacks more accurately.
Gallery[]
Names in other languages[]
Language | Name | Meaning |
---|---|---|
Japanese | ブシドー | Bushido |
English | Ronin Samurai (DS Europe) | |
French | Ronin Samouraï (DS Europe) | |
German | ? Samurai (DS Europe) | |
Spanish | ? Samurái (DS Europe) | |
Italian | ? Samurai (DS Europe) | |
Chinese (Simplified) | 武士 | |
Chinese (Traditional) | 武士 | |
Korean | 무사 |
v · t · eEtrian Odyssey |
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Info Monsters • Weapons • Armor • Accessories • Consumables • Items • Quests • Boost • Maps
Emerald Grove • Primitive Jungle • Azure Rainforest • Sandy Barrens • Lost Shinjuku • Claret Hollows
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer
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v · t · eEtrian Odyssey II: Heroes of Lagaard |
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Info Monsters • Weapons • Armor • Accessories • Consumables • Items • Quests • Maps • Force
Ancient Forest • Auburn Thicket • Frozen Grounds • Petal Bridge • Heavenly Keep • Forbidden Wood
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Gunner • War Magus • Beast
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v · t · eEtrian Odyssey Untold: The Millennium Girl |
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Info Monsters • Weapons • Armor • Items • Accessories • Quests • Maps • Boost • Floor Jump • Grimoire Stone
Emerald Grove • Primitive Jungle • Azure Rainforest • Sandy Barrens • Lost Shinjuku • Claret Hollows • Gladsheim
Story Characters Highlander • Frederica Irving • Simon Yorke • Raquna Sheldon • Arthur Charles • Rosa • Austin • Kupala • M.I.K.E.
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Highlander • Gunner
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v · t · eEtrian Odyssey 2 Untold: The Fafnir Knight |
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Info Monsters • Weapons • Armor • Items • Accessories • Quests • Maps • Force • Floor Jump • Grimoire Stone
Ancient Forest • Auburn Thicket • Frozen Grounds • Petal Bridge • Heavenly Keep • Forbidden Wood • Ginnungagap • Dark Paradise
Characters Fafnir Knight • Flavio • Arianna Caledonia • Bertrand de Gervaise • Chloe • Regina Dubois • Artelinde • Der Freischutz
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Gunner • War Magus • Beast • Sovereign • Fafnir • Highlander
|
v · t · eEtrian Odyssey Nexus |
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Info Missions • Quests • Weapons • Armor • Accessories • Items • Materials • Monsters • Locations • Force • Subclass
Protector • Medic • Survivalist • Ronin • Gunner • War Magus • Highlander • Sovereign • Ninja • ZodiacFarmer • Shogun • Landsknecht • Nightseeker • Arcanist • Imperial • Harbinger • Pugilist • Hero |