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Herbalist All

The Herbalist (Japanese name) is one of the ten currently known classes of Etrian Odyssey V. Herbalists combine the healing strength of the Medic with the ailment-inducing prowess of the Hexer, using their knowledge of herbs to both heal and harm. Most notably, their smoke skills, through which they inflict ailments, also reduce the affected enemies' resistance to that ailment, allowing for a better chance when attempting the ailment again.

Their prestige titles enhance one of their two specialties. Merciful Herbalists get more potent healing abilities to rival that of the Medics, and receive better Wisdom and Vitality growth for better healing and survival. Poison Masters have greater mastery over their Smoke skills, allowing them to further debilitate their enemies by stunning or even petrifying them, and enjoy better Luck and Intelligence growth to meet this end.

Herbalists are typically only able to wear clothing and wield staves, but can also wield bows and scythes.

SkillsEdit

Skill Description Type Requires Extra
Herb Mastery Increases healing power of Herb skills. Mastery None
Cure Herb Heals an ally. Quick to activate. Herb None
Line Herb Heals a row. Herb Cure Herb Lv5
Refresh Herb Removes ailments from an ally. Herb None Max Lv5; Lv5 affects row.
Resurrect Herb Revives a fallen ally. Herb Refresh Herb Lv3
Antibody Increases recovery rate from binds and ailments. Passive None
Medical Knowledge Party recovers HP and TP while harvesting. Passive None
Poison Smoke May poison an enemy row, then reduces their poison resistance for 3 turns. Smoke None Lv5 and 10 increase debuff duration and ailment rate.
Dark Smoke May blind an enemy row, then reduces their blind resistance for 3 turns.
Smoke Rot Reduces an enemy row's magic defense for 3 turns. Debuff is stronger if targets have ailments, binds, or are stunned. Smoke Poison Smoke Lv2
Dark Smoke Lv2
Lv5 and 10 increase debuff duration.

Skill Description Type Requires Extra
Herb Boost Healing using Herb skills can cause party HP to exceed maximum HP. Passive None
HP Up Increases maximum HP. Stat Up None
Area Herb Heals the party. Herb Line Herb Lv5
Recovery Herb Unbinds an ally. Herb Resurrect Herb Lv3 Max Lv5; Lv5 affects row.
Auto Resurrect May revive an ally when they die. Passive Recovery Herb Lv3
Curb DEF Up Increases ailment/bind resistance. Stat Up None
Secret Remedy For 3 turns, reduces the speed and effectiveness of Herb skills for greater area of effect. Support Medical Knowledge Lv5 Lv5 and 10 increase duration.
Chase Herb Any allies that are hurt this turn are immediately healed. Herb None Lv5 and 10 increase maximum heal count and reduce follow-up penalty.
Delay Herb Heals the party at the start of the next turn. Herb None
Lingering Scent For 5 turns, Herb skills are repeated at the end of the turn, at lower healing strength. Support Chase Herb Lv3
Delay Herb Lv3
Lv5 and 10 increase duration.

Skill Description Type Requires Extra
Smoke Boost Increases speed of Smoke skills and reduces their cost. Passive None
TP Up Increases maximum TP. Stat Up None
Curb ATK Up Increases ailment/bind rate. Stat Up None
Paralyze Smoke May paralyze an enemy row, then reduces their paralysis resistance for 3 turns. Smoke Antibody Lv3 Lv5 and 10 increase debuff duration and ailment rate.
Bungling Smoke May panic an enemy row, then reduces their panic resistance for 3 turns.
Smoke Bomb Powerful ranged fire attack to an enemy with ailments, then removes 1 debuff from them. Attack Paralyze Smoke Lv3
Bungling Smoke Lv3
Smoke Solid May petrify an enemy with a Smoke debuff. Smoke Smoke Rot Lv5
Smoke Spark May stun an enemy with a Smoke debuff. Smoke
Persisting Scent For 5 turns, Smoke skills are repeated at the end of turn, to affect all enemies. Support Smoke Solid Lv3
Smoke Spark Lv3
Lv5 and 10 increase duration.
Auto-Smoke May automatically use a random Smoke skill at the start of the battle. Passive

GalleryEdit


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