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Items are consumable items with a variety of purposes.

For information on items that can be eaten outside of battle, see the Food page.

For information on items obtained from monsters and harvesting spots, see the Item Compendium page.

List of items Edit

Items are sorted by the order in which they appear in the shop.

Name Price Description Materials
Ariadne Thread 100 Thread used to return to town. Necessary for venturing into the Labyrinth. -
Medica 20 Medicine made of boiled herbs. Slightly restores (50) HP. -
Medica II 100 Medicine made from Lotus Fruits. Moderately restores (100) HP. Lotus Fruit
Medica III 800 Medicine made from Bane Weed. Greatly restores (200) HP. Bane Weed
Medica IV 3000 Medicine made from Vortex Flowers. Fully restores (500) HP. Vortex Flower
Soma 800 Potion made from the vile Igneous Herb. Moderately restores (80) party HP. Igneous Herb
Soma Prime 4000 Potion made of crushed Space Cartilage. Greatly restores (160) party HP. Space Cartilage
Amrita 1000 Tonic stewed from Inert Sugarcores. Restores slight (50) TP. Inert Sugarcore
Amrita II 8000 Tonic scented with Starstruck Sugar. Moderately restores (150) TP. Starstruck Sugar
Hamao 400 Potion made by soaking herbs in Cecidium. Moderately restores (100) HP and (25) TP. Cecidium
Hamao Prime 5000 Potion made from heavenly Ambrosia. Greatly restores (250) HP and (75) TP. Ambrosia
Nectar 300 Revival elixir made of Skunk Cabbage. Revives a party member with low (20) HP. Skunk Cabbage
Nectar II 6000 Revival elixir from a rare Starfall Fruit. Revives a party member with moderate (200) HP. Starfall Fruit
Therica A 150 Panacea made from stewed Brown Tubers. Removes bindings. Brown Tuber
Therica B 150 Potion made from stewed Brown Tubers. Removes ailments. Brown Tuber
Laudanum 2500 Neurotoxin extracted from a Thick Stalk. Neutralizes an enemy's status boosts. Thick Stalk
Unihorn 2500 Paste made of boiled Ooze Mushrooms. Returns all allies to normal status. Ooze Mushroom
Bravant 500 Enhancement potion of brewed Aromatic Moss. Increases attack for 5 turns. Aromatic Moss
Stonard 500 Enhancement potion made of Zombie Shrooms. Increases defense for 5 turns. Zombie Shroom
Blaze Oil 200 Oil that imbues a weapon with the element of fire. The effect lasts for 5 turns. Cracked Nut
Freeze Oil 200 Oil that imbues a weapon with the element of ice. The effect lasts for 5 turns. Cracked Nut
Shock Oil 200 Oil that imbues a weapon with the element of lightning. The effect lasts for 5 turns. Cracked Nut
Fire Mist 1200 A mist that absorbs extreme heat. Lessens fire damage for 5 turns. Mist Blossom
Ice Mist 1200 A mist that absorbs extreme cold. Lessens ice damage for 5 turns. Mist Blossom
Volt Mist 1200 A mist that mitigates electrical charge. Lessens volt damage for 5 turns. Mist Blossom
All Mist 3000 A mist that counteracts all elements. The effect lasts for 5 turns. Coriander
Fire Jar 200 Made from Rainbow Fruit. Open to unleash a ranged ball of fire at one enemy. Rainbow Fruit
Ice Jar 200 Made from Rainbow Fruit. Open to unleash a ranged spear of ice at one enemy. Rainbow Fruit
Volt Jar 200 Made from Rainbow Fruit. Open to unleash a ranged bolt of lightning at one enemy. Rainbow Fruit
Flame Jar 1300 Made from Clock Flowers. Open to unleash a wave of flames against all enemies. Clock Flower
Frost Jar 1300 Made from Clock Flowers. Open to unleash a cold snap against all enemies. Clock Flower
Storm Jar 1300 Made from Clock Flowers. Open to unleash a lightning storm against all enemies. Clock Flower
Cut Jar 700 Made from the mana of a Crystal Flower. Open to unleash a Cut attack on all enemies. Crystal Flower
Bash Jar 700 Made from the mana of a Crystal Flower. Open to unleash a Bash attack on all enemies. Crystal Flower
Stab Jar 700 Made from the mana of a Crystal Flower. Open to unleash a Stab attack on all enemies. Crystal Flower
Blind Gas 250 A dark gas that blinds all enemies. Squishy Leg
Poison Gas 250 A toxic gas that poisons all enemies. Rotting Dogbone
Stun Gas 250 An anesthetic gas that paralyzes all enemies. Brown Wing
Addle Gas 250 A mesmerizing gas that causes all enemies to panic. Shattered Horn
Curse Gas 250 A demonic gas that curses all enemies. Twisted Horn
Sleep Gas 250 A soporific gas that puts all enemies to sleep. Sharp Batfang
Petrify Gas 250 A petrifying gas that causes all enemies to become petrified. Heavy Ferrule
Head Binder 250 A thread coated with disabling toxins. Binds all enemy heads. Flying Tailfin
Arm Binder 250 A thread coated with disabling toxins. Binds all enemy arms. Flying Tailfin
Leg Binder 250 A thread coated with disabling toxins. Binds all enemy legs. Flying Tailfin
Analysis Scope 120 Glasses made from a polished forest ore. Temporarily adds an enemy to the codex. Cloudy Augite
Simple Scope 250 Use to show nearby enemies, paths, stairs, FOEs, gather points, and fishing spots. Cloudy Augite
Ward Chime 500 Made from a special ore, its repellent chime decreases the enemy encounter rate. Rockhorse Ear
Beast Bell 300 Made from Gelatinous Cores, its attractive chime increases the enemy encounter rare. Gelatinous Core
Guard Sole 300 Insoles made from light bones that lowers damage from harmful floors. Floating Cranium
Formaldehyde 4000 Use in battle to gain all materials from enemies slain that turn. Stupefied Orb
Heavenly Gift 3000 A beautiful box made from hardened armor. Increases experience gained in one battle. Burnt Pauldron

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