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Status Effects are special conditions that can be both given to the party members or to monsters in battle. Except for Petrified and Death, they will wear off after battle. Only the Boost status effect is positive, and cannot be applied to enemies.

Name Effects Duration EO1 EO2 EO3 EO4 EOU
Boost Current turn's attack or skill is strengthened. One Turn
Boost
-- -- --
Boost
Curse Receive damage worth half of the damage they just dealt. Multiple Turns
Cursed
Cursed(EO2)
Cursed(EO3)
Cursed(EO3)
Cursed(EO3)
Poison Deals damage over time. Multiple Turns
Poison
Poison(EO2)
Poison(EO3)
Poison(EO3)
Poison(EO3)
Head Bind Prevents skills that require the head. Reduces accuracy and increases damage taken by elemental attacks. Multiple Turns
HeadBound
HeadBound(EO2)
HeadBound(EO3)
HeadBound(EO3)
HeadBound
Arm Bind Prevents skills that require the arms and cuts attack power in half. Multiple Turns
ArmBound
ArmBound(EO2)
ArmBound(EO3)
ArmBound(EO3)
ArmBound
Leg Bind Prevents skills that require the use of the legs, dodge is reduced and escape is impossible. Reduces turn speed in Untold remakes. Multiple Turns
LegBound
LegBound(EO2)
LegBound(EO3)
LegBound(EO3)
LegBound
Confusion Randomly attacks--Can hit self or party members. Cannot dodge or use skills. Multiple Turns
Confused
Confused(EO2)
Confused(EO3)
Confused(EO3)
Confused(EO3)
Stun Cannot act or dodge. One Turn X X X X --
Blind Accuracy is reduced, cannot dodge. Multiple Turns
Blind
Blind(EO2)
Blind(EO3)
Blind(EO3)
Blind(EO3)
Paralysis May skip a turn. Prevents shield skills from working properly. In EO4 onwards, cannot dodge. Multiple Turns
Paralyzed
Paralyzed(EO2)
Paralyzed(EO3)
Paralyzed(EO3)
Paralyzed(EO3)
Sleep Cannot act or dodge. If attacked, double damage is taken and the effect wears off. Multiple Turns
Asleep
Asleep(EO2)
Asleep(EO3)
Asleep(EO3)
Asleep(EO3)
Terrified May skip a turn and inflicts TP damage every time a turn is skipped. Multiple Turns
Terrified
Terrified(EO2)
-- --
Terrified(EO2)
Petrified Cannot attack or use skills. Can still take damage. Petrified characters count as dead characters. Until Cured
Petrified
Petrified(EO2)
Petrified(EO3)
Petrified(EO3)
Petrified(EO3)
Plague Deals damage over time and may spread to other party members. Multiple Turns -- --
Rotting
-- --
Death When HP reaches 0, or inflicted by certain skills. Cannot attack, use skills, or receive damage. The party loses if all members are dead. Until Revived
Dead
Dead
Dead(EO3)
Dead(EO3)
Dead(EO3)

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