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Reaper All

The Harbinger (Japanese name Reaper) is one of the new classes in Etrian Odyssey V. Their main strategies involve their signature skill, Miasma Armor, which enables the secondary effects of many skills which involve debuffs and ailments, akin to Nightseekers of EOIV.

Legendary NamesEdit

DeathbringerEdit

The Deathbringer fights while causing more types of status ailments through being clad with miasma. With their Miasma Armor speed boost, they aim to disable their enemies before they can even act. They enjoy a large bonus to Strength and Luck to maximize their damage output.

  • Strengths: Easily shuts down entire enemy lines with ailments, and great damage to ailing enemies. Source of the strongest poison damage available to players.
  • Weaknesses: Costly Reap skills, even with TP Up. Needs to take time away from attacking to reset Miasma Armor. Highly dependent on ailments for damage output.
Level HP TP STR INT VIT WIS AGI LUC
20 +10 +3 +4 +0 +0 +0 +1 +7
40 +13 +4 +6 +0 +0 +0 +1 +10
70 +22 +7 +10 +0 +0 +0 +2 +17
99 +36 +12 +16 +0 +0 +0 +4 +28

DeathguardEdit

The Deathguard excels at supporting allies and weakening enemies. Their debuff skills work exceptionally well with Miasma Armor, allowing them to weaken enemies first so that the rest of the party can benefit from it. To better support the team, the Deathguard gains a bonus to Vitality, Wisdom, Agility and TP.

  • Strengths: Good debuffing support. Excellent Miasma maintenance that ties in to their healing skills.
  • Weaknesses: Ephemeral Reap takes time to set up unless supplanted by debuffs from the rest of the party; damage output is poor outside of this skill.
Level HP TP STR INT VIT WIS AGI LUC
20 +4 +9 +2 +0 +1 +5 +3 +1
40 +6 +12 +3 +0 +1 +7 +4 +1
70 +10 +20 +5 +0 +2 +12 +7 +2
99 +16 +32 +8 +0 +4 +20 +12 +4

SkillsEdit

Any effect prefaced with "Miasma:" requires Miasma Armor buff in order to trigger. If a skill starts with that phrase, it requires the buff to even be used. "Dispel Miasma:" means that using the skill will remove the Miasma Armor buff.

Skill Description Type Requires Extra
Scythe Mastery Increases damage dealt with scythes. Mastery None
Soul Gather Within the field, increases encounter rate and gained experience. Field None Lv5 and 10 increase duration and encounter rate.
Miasma Armor Consumes HP for a Miasma Armor buff that enables additional effects and increases speed for 3 turns. Support None Max Lv5
Auto Miasma May use Miasma Armor at the start of the battle. Passive Miasma Armor Lv2
Endless Shroud May use Miasma Armor while using a debuff skill.
Judgment Miasma: May put an enemy to sleep whenever the Reaper loses HP.
Stifling Miasma Decreases all enemies' offenses for 3 turns. Debuff None Lv5 and 10 increase duration.
Wilting Miasma Decreases all enemies' ailment/bind resistance for 3 turns. Stifling Miasma Lv3
Paralyzing Reap Melee cut attack to an enemy row.
Miasma: May paralyze.
Scythe None Lv5 and 10 increase ailment chance.
Cursed Reap Melee cut attack to an enemy row.
Miasma: May curse.
Paralyzing Reap Lv3

Skill Description Type Requires Extra
Black Blade Miasma: User gains ATK power when inflicting an ailment. Passive None Lv5 and 10 increase boost cap.
Black Shroud Miasma: User gains DEF boost when inflicting an ailment.
TP Up Increases maximum TP. Stat Up None
Status ATK Up Increases ailment/bind rate. Stat Up None
Bloody Reap Miasma: Consumes HP for 2-4 melee cut attacks to random enemies. Scythe Judgment Lv3 Lv5 and 10 increase HP cost.
Frigid Reap Melee cut/ice attack to 1 enemy line. If any target has an ailment, attacks again.
Temporal Shroud Dispel Miasma: Forms a substitute. At end of turn, user returns to cut 1 enemy if substitute is not dead. Scythe Bloody Reap Lv3
Frigid Reap Lv3
Toxic Reap Melee cut attack to an enemy row.
Miasma: May poison.
Scythe Cursed Reap Lv3 Lv5 and 10 increase ailment rate.
Chaos Reap Melee cut attack to an enemy row.
Miasma: May cause panic.
Fatal Reap Melee cut attack to an enemy row, may instantly kill. Damage and instant kill rate increases if targets are asleep. Scythe Toxic Reap Lv3
Chaos Reap Lv3
Lv5 and 10 increase instant kill rate.

Skill Description Type Requires Extra
Spirit Absorb Heals whenever debuff is applied. Can overheal. Passive None
HP Up Increases maximum HP. Stat Up None
Magic DEF Up Increases magic defense. Stat Up None
Death's Asylum May nullify debuffs or ailments. Passive Endless Shroud Lv5
Atonement Dispel Miasma: Heal entire party and may dispel ailments. Recovery Death's Asylum Lv5
Miasma Wall Dispel Miasma: May prevent ailments/binds to the party. Support Lv5 and 10 increase max activations.
Eroding Miasma Decreases all enemies' defenses for 3 turns. Debuff Wilting Miasma Lv3 Lv5 and 10 increase duration.
Masking Miasma Decreases all enemies' accuracy for 3 turns.
Ephemeral Reap Dispels all buffs on an enemy, then performs a number of melee cut attacks equal to number of buffs dispelled. Scythe Eroding Miasma Lv5
Masking Miasma Lv5
Soul Transfer Dispels all buffs on an enemy, then all party members may revive on death this turn. Support

Trailer Edit

Fear the Harbinger in Etrian Odyssey V- Beyond the Myth01:01

Fear the Harbinger in Etrian Odyssey V- Beyond the Myth

GalleryEdit


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