Servant (Etrian Odyssey) Edit

The evolved Guardant. If not defeated quickly, it will continue to call its brethren.
Enemy Data
HP 1200
AT 140
DF 61
EXP 1320
Skills Crusher
Items Bone Shard, Ant Honey
Weakness Volt
Resistance Fire
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These monsters appear as FOEs in B12F, commanding the never-ending Bloodant spawning. As such, the only way to stop them from re-spawning is to defeat the Servants. They can be easily discovered, because they are the only FOEs that aren't moving.

They are stronger than Bloodants and Guardants, with higher Atk and Def. If your party is not well prepared, these Servants can become a challenge.

When the Servant of the zone is defeated, the Bloodants spawning point, as well as the very same Bloodants already on the floor, will disappear, until the Servant re-spawns several days later.

Skills Edit

  • Crusher (Uses Head): Deals damage to one party member.

Drops Edit

  • Bone Shard (Worth: 53 en)
  • Ant Honey (Worth: 79 en)

Conditional Drop Edit

  • None.

Related Monsters Edit

Servitor Ant (Etrian Odyssey Untold)Edit

Servitor Ant
The evolved Guardian Ant finds materials to build the nest, so it may be carrying rare varieties of rocks.
Enemy Data
HP 2186
AT 31
DF 31
EXP 4500
Skills Defense Unit
Items Black Carapace, Fossil Nest (Conditional)
Weakness Ice
Resistance Stab, Fire
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Servitor Ants are FOEs found on the first two floors of the Azure Rainforest.

They patrol fixed areas, moving in a circular path, and pause every other step. Like the Blood Ant, they have a sight range of a 3x2 rectangle in front of them, and stepping into this sight range causes all nearby Servitor Ants and Blood Ants to turn aggressive. When pursuing the player this way, Servitor Ants move as fast as Blood Ants.

In-battle, Servitor Ants are rather simple and less threatening than Blood Ants as they tend to buff their physical defense with Defense Unit, becoming difficult to kill rather than overwhelming the party with deadly attacks. The problem is when multiple Ants join the fight as they will begin to maintain buffs on each other as they wail on the party with their attacks. Bring methods to help withstand physical damage if you plan to take on a group of them.


  • Defense Unit (Uses Head): Raises all allies' physical defense for 3 turns.

Drops Edit

  • Black Carapace (Worth: )
  • None.
  • Fossil Nest (Worth: )

Conditional DropEdit

  • To get the Fossil Nest, petrify the Servitor Ant. Selling this to the shop unlocks the Divine Gift.

Related MonstersEdit