Wikia

Etrian Odyssey Wiki

Stalker

881pages on
this wiki
Talk0

The Stalker, also known as Mortal Hunter, Omnihunter, and Reaping Shade, is a dangerous, recurring FOE present in all four games. It is a giant carnivorous mantis with a thick exoskeleton, huge spikes protruding from their extremities, and massive scythe-like forelegs sharp enough to decapitate with a single swing. They also have two smaller, multi-bladed scythes as pseudowings on their backs (their conditional drops). It is unknown if they actually use these in combat.

These grotesque insects have absolutely no qualms in having humans as part of their regular diet. In the first two games they are the very first red FOEs introduced, and the player is strongly advised to avoid engaging them at all costs as their level is way above-average for even normal FOEs present.

Stalker (Etrian Odyssey)Edit

Stalker
Stalker1

HP

600

AT

72

DF

38

Exp

600

Skills

Scythe

Item Drops

Scythe, Harvester (Conditional)

Description

An overgrown man-eating mantis. Defeating one is a rite of passage for novice adventurers.

Weakness

Fire

Resistance

None

Stalkers are first encountered on B3F of Emerald Grove as soon as you exit the stairs.

It is the first red FOE encountered in the game and will actively chase you as long as you remain on its territory. However, it has to stop once every 3 steps to check on your position, so it can be evaded if you time your maneuvers well.

The items they drop and the experience they give are quite good for an early-game monster, but their level is way higher than even normal FOEs of the stratum, hitting hard and enduring lots of punishment, so you are advised to avoid them at all costs until you can dispatch normal FOEs with ease.

Skills Edit

  • Scythe (Uses ???):

Conditional DropEdit

  • In order to get the Stalker's conditional drop, the Harvester, you must kill them in 1 turn.

Related MonstersEdit

Stalker (Etrian Odyssey II)Edit

Stalker
EO2Stalker

HP

1200

AT

20

DF

25

Exp

???

Skills

Amputate

Item Drops

Scythe, Harvester

Description

A carnivorous mantis that persistently chases travelers with its giant scythe-like claws.

Weakness

Fire, Volt

Resistance

Pierce, Ice

Once again they are the first red FOEs the player has to face shortly after reaching 3F of the Ancient Forest. Their modus operandi, both within the labyrinth and in-battle is pretty much the same as before. However, they don't give any EXP points.

TacticsEdit

Stalkers have very high health with regards to the strata they are found in, so a battle of attrition is advised to slowly wear them down. They will only attack and use their Amputate skill, which hits once or twice only. Bind their arms or have a Protector provoke the Stalker and absorb its attacks. Even if the Protector dies, it is better to have the Stalker focus its attacks on a party member with high defense while you attack it with your powerful characters. Binding the Stalker's arms or poisoning it are good tactics.

Skills Edit

  • Amputate (Uses ???):

Conditional DropEdit

  • To get its conditional drop, the Harvester, you must kill it in the first turn of combat.

Mortal Hunter (Etrian Odyssey III)Edit

Mortal Hunter
EO3Stalker

HP

3553

AT

70

DF

55

Exp

14380

Skills

Amputate, Scythe Dance

Item Drops

Soft Scythe, Flower Scythe

Description

The king of insects in the thick forest. Its sharp scythe-arms end explorer's lives.

Weakness

None

Resistance

None

Now known as Mortal Hunters, they are deadlier than ever before. Their movements within their territories remain the same. However, being a FOE of the 5th stratum, they are truly fearsome in battle. They can take a lot of punishment and now their Amputate skill has a high chance to deliver a fatal strike.

Skills Edit

  • Amputate (Uses Arms): Deals damage to one party member, has a chance to instant kill.
  • Scythe Dance (Uses Arms): Hits up to 5 targets for damage.

Conditional DropEdit

  • To get its conditional drop, Flower Scythe, you must kill Mortal Hunter on the first turn of combat.


Omnihunter (Etrian Odyssey IV)Edit

Omnihunter
EO4Stalker

HP

2176

AT

35

DF

34

Exp

10022

Skills

Amputate, Scythe Dance

Item Drops

Soft Sickle

Description

The king of insects. The sharp sickles on its powerful arms can easily end an explorer's life.

Weakness

Bash, Volt

Resistance

Slash

Omnihunters appear in the Scarlet Pillars, on medium altitude. They patrol a set area, and immediately become hostile if the player enters any part of it. They don't move off their path that much, but since they move 2 squares a turn, it can be hard to avoid them. Fortunately, they can be distracted with poultry or fish. Feeding them the Golden Carp (from the Cloudy Stronghold) will turn them into a rare breed.

Should the party be caught fighting one, binding their arms will shut them down.

Skills Edit

  • Amputate (Uses arms): Cut attack to 1 party member, may instantly kill.
  • Scythe Dance (Uses arms): 2-5 random cut attacks across the entire party.

Related MonstersEdit

Reaping Shade (Etrian Odyssey Untold)Edit

Reaping Shade

HP

1378

AT

18

DF

13

Exp

2000

Skills

Scythe Slash

Item Drops

Scythe, Tied Scythe (Conditional)

Description

A carnivorous mantis that dwells in the Labyrinth. Novices should consider binding its scythes.

Weakness

None

Resistance

None

Reaping Shades are first encountered on B3F of Emerald Grove as soon as you exit the stairs. It is the first red FOE encountered in the game and will actively chase you as long as you remain on its territory. However, like in Etrian Odyssey I, it has to stop once every 3 steps to check on your position, so it can be evaded if you time your maneuvers well. A good strategy for weaker parties is to bind its arms so it cannot attack.

Skills Edit

  • Scythe Slash (Uses arm):

Conditional DropEdit

  • In order to get the Reaping Shade's conditional drop, the Tied Scythe, you must kill one while its arms are bound.

Locations Edit

  • Emerald Grove: B1F (secret area), B3F - B4F

Related Monsters Edit

Indignant Mantis (Etrian Odyssey 2 Untold)Edit

Indignant Mantis

HP

8337

AT

47

DF

36

Exp

Skills

Charge, Execution Scythe

Item Drops

None

Description

N/A

Weakness

Ice, Curse, Paralyze, Poison, Blind

Resistance

Death, Petrify

The Indignant Mantis is a bonus enemy encountered during the quest "Law and order". After the party has vanquished the Livid Butcher on 1F, the thief runs upstairs to 2F to find more monsters to summon, only to be attacked by the Indignant Mantis. The player has this opportunity to pursue the thief to 2F and face off with this monster, or return to town and complete the quest. Going to other floors of the dungeon will also force the player to miss this opportunity to fight.

Should the player trump the Indignant Mantis, they can then arrest the thief and allow justice to be brought. As there is a bounty on his head, the player receives an additional quest reward of 30,000 en when they complete the quest.

The party might be slightly worn down after fighting through the Brainwashed Workers and the Livid Butcher without any chance to rest. Be sure to be well-supplied before commencing the quest. Bind the Mantis' arms, or inflict Blind on it to make the fight easier and reduce the incoming damage from a Charged Execution Scythe.

TriviaEdit

  • Real-life mantises, unlike their game counterparts, are ambush predators; they use their spiked scythe-like forelegs to capture their prey rather than decapitate them. However, they are famous for often eating their game heads first, a destiny that even their mates may not escape.

Around Wikia's network

Random Wiki