- "Specialists in forest survival. Their deadly arrows and extraordinary speed can save the party."
- —Survivalist description, Etrian Odyssey 2 Untold: The Fafnir Knight
The Survivalist is an expert at forest survival, allowing them to navigate the Labyrinth with ease. With their quick hands and quicker wits, they're a force to be reckoned with, picking off their targets one-by-one with deadly precision, destroying their capabilities in the process. Despite their weak defense, their quick reflexes make them a force to be reckoned with on either line of battle.
Profile[]
Quick-witted explorers who's knowledge of forest survival allow them an advantage over their enemies. By sharing their secrets with their party-mates, they can help them become harder for the enemy to target. Utilizing their knowledge, they can disguise themselves, allowing them to go unseen as they prepare to unleash a barrage of arrows to eliminate the enemy with absolute stealth.
- Strengths: Hard-to-hit, while hard-hitting. They have average defense, but excellent speed. They can hit frequently, and hit multiple times per turn, allowing them to pluck off enemies before they have a chance to react.
- Weaknesses: Low starting power combined with a difficulty obtaining their weapons make them a tricky class to start out with.
Stat Progression[]
- Main article: Survivalist/Stats#EO1
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 24 | 10 | 8 | 8 | 7 | 9 | 10 |
30 | 184 | 63 | 35 | 35 | 31 | 39 | 43 |
50 | 322 | 99 | 54 | 54 | 48 | 60 | 65 |
70 | 467 | 135 | 68 | 68 | 60 | 75 | 82 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
HP Up | Increase HP | Stat Increase | Available at Start |
TP Up | Increase TP | Stat Increase | Available at Start |
AGI Up | Increase AGI | Stat Increase | Available at Start |
Bows | Increase bow damage | Stat Increase | Available at Start |
Ambush | Increase chance of preemptive attack | Passive | AGI Up Lv.3 |
Aware | Lessens chance of enemy's preemptive attack | Field Skill | Ambush Lv.2 |
1st Hit | Chance of acting first in next turn | Passive | AGI Up Lv.5 1st Turn Lv.3 |
Trickery | Lowers all enemy accuracy | Weakening Skill | AGI Up Lv.1 |
Quicken | Increases speed of party | Enhancement Skill | AGI Up Lv.1 |
Cloak | Hide in the shadows so that the enemy will not target you. It increases evasion. | Defensive Skill | Trickery Lv3 |
Escape | Increases chance of escape, at high levels raises defense. | Defensive Skill | Quicken Lv.3 |
1st Turn | Targeted party member will act just after you cast | Enhancement Skill | Quicken Lv.3 Trickery Lv.3 |
Trueshot | Powerful, piercing bow skill | Offensive Bow Skill | Bows Lv.1 |
Multihit | Fires 2-3 shots at once | Offensive Bow Skill | Bows Lv.5 |
Disable | Damage and chance to bind legs | Binding Bow Skill | Bows Lv.3 |
Apollon | The ultimate bow skill that takes 3 turns for its effects to be felt. | Offensive Bow Skill | Bows Lv.10 |
Owl-Eye | Able to see far away FOEs | Field Skill | Ambush Lv.1 |
Stalker | Reduces enemy encounter rate | Field Skill | Ambush Lv.3 |
Chop | Chops wood, with each level increase there is an increased success rate and an increased max usage per day. | Gather | Available at Start |
Mine | Mines ground for stones, with each level increase there is an increased success rate and an increased max usage per day. | Gather | Available at Start |
Take | Takes plants, with each level increase there is an increased success rate and increase max usage per day. | Gather | Available at Start |
Profile[]
With further training in their previous capabilities from Etrian Odyssey, the Survivalist can now predict enemy movement, and regain TP for each time they nimbly dodge an enemy's attack. With enhanced survival knowledge, they can now resuscitate fallen allies outside of battle, allowing them to join the living once more, or make the most of recovery items to function as a backup healer.
- Strengths: Fast and evasive. They have average defense, but excellent speed. They can hit frequently, and hit multiple times per turn, allowing them to pluck off enemies or support the party before they have a chance to react.
- Weaknesses: Low starting power combined with a difficulty obtaining their weapons make them a tricky class to start out with, unless rectified through grimoire stones. Offensive power in the later levels pales in comparison to other offense-oriented party members.
Stat Progression[]
- Main article: Survivalist/Stats#EOU
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 31 | 23 | 6 | 6 | 6 | 10 | 7 |
30 | 126 | 88 | 19 | 15 | 18 | 26 | 15 |
70 | 313 | 203 | 40 | 29 | 38 | 54 | 27 |
99 | 489 | 303 | 56 | 40 | 54 | 74 | 37 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
Bow Mastery | Enables Bow skills and increases damage dealt with bows. | Mastery | Available at Start |
Power Shot | Ranged stab attack to 1 enemy. | Bow | Bow Mastery Lv1 |
Disabling Shot | Ranged stab attack to 1 enemy, may bind legs. | Bow | Bow Mastery Lv5 |
Multi-Shot | 2 ranged stab attacks across all enemies randomly. | Bow | Power Shot Lv5 Disabling Shot Lv3 |
Sagittarius Shot | Ranged stab attack to 1 enemy after 2 turns. May stun. | Bow | Bow Mastery Lv10 |
AGI Up | Raises speed and evasion. | Stat Up | Available at Start |
Hasten | Raises 1 ally's turn speed for 3 turns. | Buff | AGI Up Lv1 |
Trickery | Lowers 1 enemy's accuracy for 3 turns. | Debuff | AGI Up Lv2 |
Sure Shot | Raises 1 line's accuracy for 3 turns. | Buff | AGI Up Lv3 |
Chain Dance | Raises user's evasion and chance of being targeted for 3 turns. | Buff | Hasten Lv2 Trickery Lv2 Sure Shot Lv2 |
Endorphins | Dodging enemy attacks will cause you to recover TP. | Passive | Chain Dance Lv5 |
Act First | Occasionally ignore turn speed to act first. | Passive | AGI Up Lv5 |
Quick Step | May allow 1 ally to act first. | Battle | AGI Up Lv10 |
Predator | Raises chance of gaining preemptive attack in battle. | Passive | Available at Start |
Owl-Eye | Reveals all FOEs in the area for a certain number of steps. | Field | Predator Lv1 |
Awareness | Occasionally nullify the enemy's preemptive attack. | Passive | Predator Lv3 |
Stalker | Lowers encounter rate for 30 steps. | Field | Predator Lv5 |
HP Up | Raises maximum HP. | Stat Up | Available at Start |
Efficiency | Raises effectiveness of HP and TP recovery items during battle. | Passive | HP Up Lv3 |
Resuscitate | Slight chance of reviving a fallen ally in the field. | Healing | Efficiency Lv5 |
TP Up | Raises maximum TP. | Stat Up | Available at Start |
Take | Allows the user to find more resources while taking. | Gather | Available at Start |
Chop | Allows the user to find more resources while chopping. | ||
Mine | Allows the user to find more resources while mining. |
Grimoire Stones[]
Skills to generate:
- Efficiency: Pass to other fast party members so they can make the most out of Somaprime and Hamaoprime.
- AGI Up: Speed up your slower party members.
- Take/Chop/Mine: Roll all three into a single Grimoire Stone to enable easy harvesting.
- Act First: Allow your party members to occasionally outspeed even rare breed enemies.
- Resuscitate: A parallel to Revive that allows you to resurrect your other Revive users in the field.
- Predator/Awareness: Extra preemptives or blindside protection can make or break any dungeon run. Transferring this onto a Grimoire frees up more skill points to invest in battle skills.
Skills best given to Survivalists:
- Unbind, Refresh (Medic): Quickly purge ailments or binds from the party before the enemy can capitalize on it.
- Sapping/Frailty Curse (Hexer): Debuffs are best applied at the beginning of turns.
- Penetrator, High Caliber, Vulcan Stance, Double Strike (Gunner): Your attack options are so sparse you will frequently see yourself using normal attacks a lot. Passives or skills that augment them are appreciated.
- ATK Up: Survivalists don't get this in their skill tree.
Profile[]
With newfound training in their capabilities, the Survivalist gains new knowledge to abuse their enemies until they give up the ghost, inflicting a number of debilitating ailments through their arrows. Tampering with the action speed of their allies, they make great pairs for slower classes. The Survivalist utilizes further physical training to nimbly draw and avoid the enemy's fury.
- Strengths: Hard-to-hit, while hard-hitting. They have average defense, but excellent speed. They can hit frequently, and hit multiple times per turn, allowing them to pluck off enemies before they have a chance to react. With their newfound ability to inflict status ailments, they make powerful allies against the more nimble enemies.
- Weaknesses: Low starting power combined with a difficulty obtaining their weapons make them a tricky class to start out with.
- Force skill - Airwalk: The entire party's speed and evasion rate is heightened thanks to the survivalist's intricate footwork.
Stat Progression[]
- Main article: Survivalist/Stats#EO2
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 40 | 24 | 5 | 5 | 4 | 8 | 5 |
30 | 200 | 77 | 21 | 16 | 19 | 37 | 21 |
70 | 483 | 149 | 42 | 32 | 45 | 69 | 46 |
99 | 686 | 303 | 59 | 49 | 63 | 88 | 64 |
Skills[]
Skill | Description | Type | Prerequisite |
---|---|---|---|
HP Up | Increases maximum HP. | Stat Increase | Available at Start |
TP Up | Increases maximum TP. | ||
STR Up | Increases strength. | ||
TEC Up | Increases technique. | ||
VIT Up | Increases vitality. | ||
AGI Up | Increases agility. | ||
LUC Up | Increases luck. | ||
Esc Up | Increase chances of successfully escaping from battle. | Stat Increase | Available at Start |
Bows | Needed to learn bow skills. | Mastery Skill | Available at Start |
Ambush | Increase the chances of getting a preemptive attack. | Passive | AGI Up Lv.3 |
Sagacity | Lessens the chances of enemy preemptive attacks. | Passive | AGI Up Lv.5 |
1st Hit | Chance of acting first in the next turn, regardless of speed. | Passive | Ambush Lv.5 Sagacity Lv.3 |
Trueshot | A powerful, piercing bow skill. | Offensive Bow Skill | Bows Lv.1 |
2-Bolt | Fire two arrows at once. | Offensive Bow Skill | Bows Lv.5 |
Sleeper | Fire a special arrow that may put an enemy to sleep. | Debilitation Bow Skill | Bows Lv.3 TEC Up Lv.3 |
Number | Fire a special arrow that may paralyze an enemy. | ||
Poisoner | Fire a special arrow that may poison an enemy. | ||
Apollon | This ultimate shot takes 3 turns for its full effect to be felt. | Offensive Bow Skill | Bows Lv.10 |
1st Turn | The targeted party member may act first in battle. | Enhancement Skill | Slowstep Lv.5 |
Slowstep | The targeted party member may act last in battle. | Enhancement Skill | Velocity Lv.3 |
Baitstep | Draw enemy attacks while increasing evasion rate. | Enhancement Skill | AGI Up Lv.3 |
Velocity | Drastically increase one's speed with advanced moves. | Enhancement Skill | AGI Up Lv.1 |
Patrol | Lower damage taken from hazard floors for a limited time. | Field Skill | Available at Start |
Stalker | Cautious steps reduce the chances of enemy encounters. | Field Skill | Available at Start |
Foesense | Draw the location of FOEs by sensing enemy presenses. | Field Skill | Available at Start |
Chop | Chop wood for minerals at item points. | Gather | Available at Start |
Take | Gather plants for materials at item points. | ||
Mine | Mine for minerals at item points. |
Profile[]
Survivalists are now fast and powerful, due to their base damage now calculating off their incredibly high Agility stat. They also gain a good Luck growth to make the most of their ailment-inducing arrows, letting them blind, paralyze, or put troublesome enemies to sleep before they can act. They lose a bit of potency in their support skills but make up for it with much more lethal bow attacks. Their three gathering skills have also been united under one skill - Natural Instinct - making them a great party member for general farming trips through the labyrinth.
- Strengths: Devastating strikes coupled with immense speed allows them to pluck off enemies quickly and efficiently. Coupled with their high Luck, they can inflict various ailments with relative ease, making their battles easier and easier.
- Weaknesses: Mediocre defenses combined with a difficulty obtaining their weapons make them a tricky class to start out with, unless rectified through grimoire stones.
- Force Boost - Illusion Step: For 3 turns, evasion is tripled, and a follow-up attack is performed after using a Bow skill.
- Force Break - Summer Rain: 16 ranged stab attacks to all enemies at random. Each enemy can only be hit a maximum of 4 times.
Stat Progression[]
- Main article: Survivalist/Stats#EO2U
Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 31 | 23 | 5 | 5 | 7 | 10 | 8 |
30 | 126 | 136 | 15 | 12 | 19 | 25 | 22 |
70 | 313 | 314 | 31 | 25 | 39 | 52 | 46 |
99 | 489 | 422 | 44 | 35 | 55 | 72 | 64 |
Skills[]
Grimoire Stones[]
Skills to generate:
- Natural Instinct: Easily fills in a vacant Grimoire slot in party members to increase resource gathering profits.
- Speed Up: Remedy the drawbacks of the more sluggish party members.
- Trick Step: Reasonably low-costed debuff that, with luck, can literally save lives in boss fights.
- Risk Perception: Passively stopping blindsides can make or break any dungeon run.
Skills best given to Survivalists:
- Unbind, Refresh (Medic): Quickly purge ailments or binds from the party, especially those that prevent dodging, before the enemy can capitalize on it.
- Ailment-inducing Curses (Hexer): Cripple groups of enemies with debilitating ailments before they can strike.
- Sapping Curse (Hexer): Weaken threats before they strike.
- Phys ATK Up: Survivalists don't get this in their skill tree. Giving this will increase their damage potential.
- Penetrator (Gunner): Works marvels when combined with Drop Shot.
- Pre-Initiative (Ronin): Complements the Survivalist's speed.
- Vital Shut, Mind Shut (Fafnir): Utilize the Survivalist's strong Agility and Luck to bind enemy body parts. Leg bind can already be taken care of with Disabling Shot.
Profile[]
In the transition from The Fafnir Knight to Nexus, the Survivalist loses a fair bit - their damage no longer calculates off their Agility stat, and unlike the Gunner they don't get any Strength back to compensate. In the face of classes like the Ninja, Nightseeker and Harbinger the Survivalist gets out-competed in ailment support, so they compensate with a focus on dodge-tanking for the party, refining their Blind Arrow to be one of the strongest sources of blind. Survivalists and their navigation skills pair particularly well with Farmers, forming a class duo that focuses on making a quick buck in gathering resources from the labyrinth.
- Strengths: Fast source of ranged Stab damage and aids the party in navigation and getting the jump on enemies.
- Weaknesses: Barring their high Agility, they have average stats across the board, which pale in comparison to the other specialists like the Ninja or Gunner.
- Force Boost - Illusory Formation: For 3 turns, raises the party's act speed and evasion.
- Force Break - Mirage Arrow: Strong ranged stab attack to one enemy. Decreases its accuracy and act speed for 3 turns.
Stat Progression[]
- Main article: Survivalist/Stats#EON
Level | HP | TP | STR | INT | VIT | WIS | AGI | LUC |
---|---|---|---|---|---|---|---|---|
1 | 53 | 45 | 14 | 13 | 13 | 14 | 19 | 13 |
30 | 100 | 91 | 30 | 28 | 28 | 31 | 41 | 28 |
70 | 199 | 187 | 62 | 59 | 60 | 67 | 87 | 59 |
99 | 295 | 280 | 94 | 89 | 91 | 101 | 131 | 89 |
130 | 425 | 406 | 137 | 130 | 133 | 148 | 191 | 130 |
Skills[]
Subclassing[]
Survivalists in Nexus are capable of subclassing to increase their battle options.
Subclasses for Survivalist[]
- Ronin and Highlanders are very straightforward picks for the combat Survivalist, due to access to Phys ATK Up to improve the Survivalist's damage. Ronin can further supplant with Duel and Upper Stance for more damage, while Highlanders have HP Up and Phys DEF Up to improve survivability.
- Ninjas further amplify the Survivalist's own evasive skills for those focused on dodge-tanking with Hazy Arrow. Concealment offers a passive evasion bonus, and in case of a powerful attack being telegraphed, Ninpo: Flight and Ninpo: Evasion can dramatically raise evasion. Mystic Calm and Proficiency are also good passives to improve the Survivalist's battle efficiency, and Status ATK Up can improve the Survivalist's Blind Arrow success rate.
- Farmers have several passives devoted to improving overall exploration efficiency. The important skill to work towards is Double Crop and another Nature's Blessing to increase the valuable item yield.
- Landsknechts offer Initiative and Proficiency which the Survivalist can easily capitalize off without any further setup. This also amplifies the strength of the team moving after them. Phys DEF Up can remedy some of the Survivalist's fragility, and Single Devotion is a great offense passive as a majority of the Survivalist's skills are solely Stab.
Survivalist as Subclass[]
Survivalists are usually taken as a subclass for the support options they offer. Quick Step, while expensive, is important in emergencies to force skills before the enemy can act. Their field skills are also great for better safety in the labyrinth.
- Sovereigns take the subclass for Quick Step and Speed Up to offset their low Agility, letting them deploy their buffs faster without needing to push them all the way to maximum level. Bow attacks are also used when the Sovereign gets a chance to go on the offensive.
- Farmers have the best direct synergy with the Survivalist subclass. Efficiency dovetails nicely with their Force Boost to keep the party healed, and Sorting Skill expands on inventory space so that the party can bring home a greater haul. The Survivalist's own Bow attack skills can allow the Farmer to actively contribute to damage.
Gallery[]
Names in other languages[]
Language | Name | Meaning |
---|---|---|
Japanese | レンジャー | Ranger |
English | Survivalist | |
French | Survivaliste Trappeur (DS Europe) | |
German | Fährtenleser (DS Europe) | |
Spanish | Guardabosque (DS Europe) | |
Italian | Guida (DS Europe) | |
Chinese (Simplified) | 巡林客 | |
Chinese (Traditional) | 遊俠 | |
Korean | 레인저 |
v · t · eEtrian Odyssey |
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Info Monsters • Weapons • Armor • Accessories • Consumables • Items • Quests • Boost • Maps
Emerald Grove • Primitive Jungle • Azure Rainforest • Sandy Barrens • Lost Shinjuku • Claret Hollows
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer
|
v · t · eEtrian Odyssey II: Heroes of Lagaard |
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Info Monsters • Weapons • Armor • Accessories • Consumables • Items • Quests • Maps • Force
Ancient Forest • Auburn Thicket • Frozen Grounds • Petal Bridge • Heavenly Keep • Forbidden Wood
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Gunner • War Magus • Beast
|
v · t · eEtrian Odyssey Untold: The Millennium Girl |
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Info Monsters • Weapons • Armor • Items • Accessories • Quests • Maps • Boost • Floor Jump • Grimoire Stone
Emerald Grove • Primitive Jungle • Azure Rainforest • Sandy Barrens • Lost Shinjuku • Claret Hollows • Gladsheim
Story Characters Highlander • Frederica Irving • Simon Yorke • Raquna Sheldon • Arthur Charles • Rosa • Austin • Kupala • M.I.K.E.
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Highlander • Gunner
|
v · t · eEtrian Odyssey 2 Untold: The Fafnir Knight |
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Info Monsters • Weapons • Armor • Items • Accessories • Quests • Maps • Force • Floor Jump • Grimoire Stone
Ancient Forest • Auburn Thicket • Frozen Grounds • Petal Bridge • Heavenly Keep • Forbidden Wood • Ginnungagap • Dark Paradise
Characters Fafnir Knight • Flavio • Arianna Caledonia • Bertrand de Gervaise • Chloe • Regina Dubois • Artelinde • Der Freischutz
Landsknecht • Survivalist • Protector • Dark Hunter • Medic • Alchemist • Troubadour • Ronin • Hexer • Gunner • War Magus • Beast • Sovereign • Fafnir • Highlander
|
v · t · eEtrian Odyssey Nexus |
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Info Missions • Quests • Weapons • Armor • Accessories • Items • Materials • Monsters • Locations • Force • Subclass
Protector • Medic • Survivalist • Ronin • Gunner • War Magus • Highlander • Sovereign • Ninja • ZodiacFarmer • Shogun • Landsknecht • Nightseeker • Arcanist • Imperial • Harbinger • Pugilist • Hero |