Armoth (Etrian Odyssey)
Skills
- Bullrush (Uses ???):
- Charge (Uses ???):
Related Monsters
Armoth (Etrian Odyssey II)
Armoths are first encountered on 13F.
It is also highly resistant to volt attacks so they should be avoided if possible.
Skills
- Charge (Uses ???):
- Bullrush (Uses ???):
Cave Elephant (Etrian Odyssey III)
Cave Elephants are first encountered on the 10th floor.
They will use Withering Glare to reduce the defense of the entire party for two turns. Also, they are able to use Charge In, an attack that hits the entire party and therefore works amazingly well together with Withering Glare.
They deal a good amount of damage, but they also look tougher than they really are. Just hit them fast and hard and they should fall quickly.
Skills
- Withering Glare (Uses Head): Reduces the partys defense for 2 turns.
- Charge In (Uses Legs): Hits the entire party for damage.
Conditional Drop
- None.
Related Monsters
Tusked Ruin (Etrian Odyssey Untold)
Tusked Ruin | |
Description | |
---|---|
A giant elephant that has adapted to forest life.
Its tusks glimmer prettily when cooled. | |
Enemy Data | |
HP | 3390 |
ATK | 29 |
DEF | 20 |
EXP | 8500 |
Skills | Charge,
Bullrush |
Items | Great Tusk,
Iced Ivory (Conditional) |
Weakness | None |
Resistance | None |
Tusked Ruins are FOEs found in the lower floors of the Primitive Jungle. They patrol back and forth about fixed paths, but if they catch sight of the player they will turn aggressive until the player leaves their line of sight. However, they then change their paths according to where they now face.
Tusked Ruins will not travel over damage tiles, so if a player has sufficient health they can make use of said damage tiles as shortcuts to avoid needlessly drawing the Tusked Ruin's attention.
Skills
- Charge (Uses ???):
- Bullrush (Uses ???):
Conditional Drop
- To get the Iced Ivory, you need to finish the Tusked Ruin with an Ice attack.
Related Monsters
- Unknown