A list of consumable items purchasable in Etrian Odyssey IV: Legends of the Titan.
Name | Buy | Sell | Description | Requirements |
---|---|---|---|---|
Ariadne Thread | 100 | 40 | Thread used to return to town. Necessary for venturing into labyrinths. | None |
Pole Stone | 30 | 12 | Takes the user to the stair, exit, or geomagnetic pole used last. | 1st Mission Completed (?) |
Silver Whistle | 60 | 24 | A magical whistle that carries its player to a labyrinth's exit. | 1st Mission Completed (?) |
Medica | 20 | 8 | An age-old traditional medicine. Heals a bit of HP | None |
Medica II | 500 | 200 | Extracted from shining moss. Heals a moderate amount of HP. | 1x Luminous Moss |
Medica III | 2,000 | 800 | Medicine extracted from Aloe. Heals a great deal of HP. | 1x Aloe |
Medica IV | 8,000 | 1,600 | Expensive medicine extracted from Ambrosia. Fully heals all HP. | 1x Ambrosia |
Nectar | 200 | 80 | Life medicine boiled from a pungent flower. Revives with some HP. | 1x Small Flower |
Nectar II | 7,000 | 2,800 | Expensive life medicine made from rare monster parts. Revives with full HP. | 1x Raptor Claw |
Amrita | 1000 | 400 | Spiritual medicine made from boiled Crane Ginseng. Recovers a little TP. | 3x Crane Ginseng |
Amrita II | 8,000 | 3,200 | Spiritual medicine made with Waterlily Leaves. Recovers a moderate amount of TP. | 3x Waterlily Leaf |
Amrita III | 20,000 | 8,000 | Expensive spiritual medicine made from rare scales. Recovers a great deal of TP. | 3x Eerie Scales |
Theriaca A | 100 | 40 | Curative made from boiled Osmunda Fronds. Unbinds an ally. | 1x Osmunda Frond |
Theriaca B | 90 | 36 | Curative made from Forest Aloe. Recorvers an ally's status. | 1x Forest Aloe |
Hamao | 2,000 | 800 | Expensive medicine made from Scarlet Sages. Recovers a little HP and TP. | 3x Scarlet Sage |
Hamao II | 10,000 | 4,000 | Expensive medicine made from Deathly Buds. Recovers moderate HP and TP. | 3x Deathly Bud |
Madora | 1,500 | 600 | Pricey medicine made from preserved fruit. Heals a little HP of a line. | 2x Flame Fruit |
Madora II | 15,000 | 6,000 | Pricey medicine made from rare mushrooms. Heals a moderate amount of HP for a line. | 2x Grub Mold |
Metopon | 1,000 | 400 | Liquid nerve toxin that saps one's will. Nullifies all enemy buffs. | 1x Myciaria Fruit, 1x Sealed Cap |
Unihorn | 500 | 200 | Medicine boiled from a Valerian that nullifies debuffs for a line of allies. | 1x Valerian |
Bravant | 300 | 120 | Candy made from coagulated monster tongues. Raises an ally's attack. | 1x Stunned Tongue |
Stonard | 150 | 60 | Jelly made from congealed Moss Strawberries. Raises an ally's defense. | 1x Moss Strawberry |
Fire Mist | 150 | 60 | Fog that diffuses fire attacks on both the party and enemies. | 1x Monks Cress |
Ice Mist | 150 | 60 | Fog that diffuses ice attacks on both the party and enemies. | 1x Monks Cress |
Volt Mist | 150 | 60 | Fog that diffuses volt attacks on both the party and enemies. | 1x Monks Cress |
Cut Mist | 300 | 120 | Fog that diffuses cut attacks on both the party and enemies. | 1x Life Honey |
Bash Mist | 300 | 120 | Fog that diffuses bash attacks on both the party and enemies. | 1x Life Honey |
Stab Mist | 300 | 120 | Fog that diffuses stab attacks on both the party and enemies. | 1x Life Honey |
Blaze Oil | 75 | 30 | Oil for giving weapons fire properties. | 1x Dragon's Blood |
Freeze Oil | 75 | 30 | Oil for giving weapons ice properties. | 1x Dragon's Blood |
Shock Oil | 75 | 30 | Oil for giving weapons volt properties. | 1x Dragon's Blood |
Fire Jar | 100 | 40 | Open to unleash a ball of fire that splashes the enemies on either side of the target. | 1x Mint |
Blast Jar | 500 | 200 | Open to unleash an explosion that consumes all enemies. | 1x Hyacinth Petal |
Ice Jar | 100 | 40 | Open to launch a spear of ice that will pierce through both front and back lines. | 1x Mint |
Frost Jar | 500 | 200 | Open to release a random storm of ice pillars at the enemy party. | 1x Hyacinth Petal |
Volt Jar | 100 | 40 | Open to fire a bolt of lightning that strikes an entire line of enemies. | 1x Mint |
Thunderbolt Jar | 500 | 200 | Open to send a lightning strike at a single enemy. | 1x Hyacinth Petal |
Poison Gas | 100 | 40 | A toxic gas that poisons all enemies. | 1x Shea Fruit |
Nerve Gas | 200 | 80 | An anaesthetic gas that paralyzes all enemies. | 1x Glove Grass |
Blind Gas | 150 | 60 | A dark gas that blinds all enemies. | 2x Gritty Scales |
Sleep Gas | 300 | 120 | A soporific gas that puts all enemies to sleep. | 1x White Apple |
Curse Gas | 800 | 320 | A demonic gas that curses all enemies. | 1x Cursed Durian |
Addle Gas | 800 | 320 | A mesmerizing gas that causes all enemies to panic. | 1x Evil Copal |
Warding Bell | 300 | 120 | A bell whose sound drives beasts off. Reduces the enemy encounter rate. | 1x Emerald |
Luring Bell | 50 | 20 | A bell whose ring is pleasing to beasts. Raises the enemy encounter rate. | 1x Mountain Claw |
Guard Sole | 150 | 60 | Reduces damage taken from damage floors for a certain number of steps. | 1x Fennel |
Simple Scope | 100 | 40 | Disposable, easy-to-use telescope. It reveals one FOE on the floor. | 1x Rabbit Ear |
Formaldehyde | 500 | 200 | Provides all monster materials of a monster slain the turn it is used. | 1x Horrific Breath |
v · t · eEtrian Odyssey IV: Legends of the Titan |
---|
Info Monsters • Weapons • Armor • Items • Accessories • Usable Items • Quests • Missions • Food • Burst Skill • Subclass
Lush Woodlands • Misty Ravine • Golden Lair • Echoing Library • Forgotten Capital • Hall of DarknessWindy Plains • Scarlet Pillars • Sacred Mountains • Cloudy Stronghold Landsknecht • Nightseeker • Fortress • Sniper • Medic • Runemaster • Dancer • Arcanist • Bushi • Imperial |