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The Warlock (Japanese name) is a new class in Etrian Odyssey V. Taking parallels from Alchemists, Zodiacs, and Runemasters from previous games, Warlocks are magic specialists, and the main source of elemental damage in the game. They have also loaned a few field support skills from Survivalists, gaining the ability to temporarily reduce the encounter rate or help the party traverse damage tiles. As expected of mage classes, Warlocks can wear only clothing. However, along with wielding staves they are also capable of using artillery instead - the same weapons the Dragoons are known for.

Legendary NamesEdit

OmnimancerEdit

The Omnimancer grants the ability to use their magic to hit with physical attributes to strike any kind of weakness and have a better all-rounded stat growth.

  • Strengths: Great variety of attacks, and ability to support the party with their own range of ailments or debuffs. Spread Chant is especially potent against FOEs and bosses.
  • Weaknesses: Lower average damage output than the Elemancer. Full utilization of all six attacking elements requires a lot of skill points.
Level HP TP STR INT VIT WIS AGI LUC
20 +5 +7 +0 +3 +2 +3 +0 +4
40 +7 +10 +0 +4 +2 +4 +0 +6
70 +12 +14 +0 +7 +5 +7 +0 +10
99 +20 +28 +0 +12 +8 +12 +0 +16

ElemancerEdit

The Elemancer further hones their already-immense elemental attacks, becoming glass cannons as they receive monstrous TP, Intelligence and Agility growth.

  • Strengths: Unparalleled Intelligence growth that can level entire fields of enemies. Strongest source of elemental damage without needing prior setup.
  • Weaknesses: Poor HP and Vitality makes a fragile class. TP consumption can become excessive if skill points are poorly allocated.
Level HP TP STR INT VIT WIS AGI LUC
20 +2 +11 +0 +6 +0 +0 +6 +0
40 +3 +15 +0 +9 +0 +0 +9 +0
70 +5 +25 +0 +15 +0 +0 +15 +0
99 +8 +40 +0 +24 +0 +0 +24 +0

SkillsEdit

Skill Description Type Requires Extra
Magi Mastery Increases the power of Magi skills. Mastery None
Quick-Chant Allows the use of Chant skills without taking up your turn, at extra TP cost. Passive None Level to reduce cost.
Fireball Ranged fire attack to 1 enemy, with splash damage. Magi None
Icicle Lance Ranged ice attack that pierces enemy lines.
Lightning Ranged volt attack to 1 enemy line.
Amplifier Raises the elemental ATK of 1 ally line for 3 turns. Support None Lv5 and 10 increase duration.
Magic Shield For one turn, elemental damage to the party is reduced. Support Amplifier Lv3
Focus Chant Next Magi skill increases in power, but can only hit a single target. Chant None
Levitation Prevents floor damage and raises chance of preemptive strike for a set number of steps. Field None Lv5 and 10 increase duration.
Invisible Lowers encounter rate for a set number of steps.

Skill Description Type Requires Extra
Reserve Magic Changes the element of a Magi skill being used this turn to match that of the previous one, while increasing damage. Passive None
TP Up Increases maximum TP. Stat Up None
Windstorm Ranged cut attack to all enemies, may bind arms. Magi Fireball Lv3
Icicle Lance Lv3
Lightning Lv3
Lv5 and 10 increase bind rate.
Earthspike Ranged stab attack to all enemies, reduces their magic attack for 2 turns.
Rockfall Ranged bash attack to all enemies, may stun. Lv5 and 10 increase stun rate.
Altar Three turns later, performs a ranged bash attack to all enemies, may petrify. Magi Windstorm Lv5
Earth Spike Lv5
Rockfall Lv5
Anti-Magic May block magic attacks on the user's row. Passive Magic Shield Lv3
Life Siphon Increases Union Gauge whenever an enemy weakness is hit. Passive Anti-Magic Lv3 Max Lv5
Spread Chant The next Magi skill hits 2-6 times across all enemies randomly instead, at lower damage per hit. Chant Focus Chant Lv5 Lv5 and 10 reduce damage penalty.
Magic DEF Up Increases magic defense. Stat Up None

Skill Description Type Requires Extra
Common Magic Increases damage when attacking after another ally's INT-based attack. Passive None
Status DEF Up Increases ailment/bind resistance. Stat Up None
Explode Ranged fire attack to all enemies. Magi Fireball Lv5
Ice Stream Ranged ice attack to all enemies. Icicle Lance Lv5
Thunderbreak Ranged volt attack to all enemies. Lightning Lv5
Mana Flow For 3 turns, the user's spent TP is share with the party. Support Explode Lv3
Ice Stream Lv3
Thunderbreak Lv3
Lv5 and 10 increase duration.
Cutting Costs When casting a skill, its TP cost may be reduced to 0. Passive
Clever Strike Melee attack to 1 enemy with equipped weapon, using magical strength. Attack Magic Shield Lv3
Abating Chant Reduces the TP cost and strength of the next Magi skill. Chant Focus Chant Lv5
Magic ATK Up Increases elemental ATK. Stat Up None

TrailerEdit

Learn to Love the Elements With the Warlock in Etrian Odyssey V Beyond the Myth01:01

Learn to Love the Elements With the Warlock in Etrian Odyssey V Beyond the Myth

GalleryEdit


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